/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import static com.l2jserver.gameserver.model.actor.L2Npc.INTERACTION_DISTANCE;
import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.Config;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.SeedProduction;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.util.Util;
/**
* Format: (ch) dd [ddd] d - manor id d - size [ d - seed id d - sales d - price ]
* @author l3x
*/
public class RequestSetSeed extends L2GameClientPacket
{
private static final String _C__D0_03_REQUESTSETSEED = "[C] D0:03 RequestSetSeed";
private static final int BATCH_LENGTH = 20; // length of the one item
private int _manorId;
private Seed _items[] = null;
@Override
protected void readImpl()
{
_manorId = readD();
int count = readD();
if ((count <= 0) || (count > Config.MAX_ITEM_IN_PACKET) || ((count * BATCH_LENGTH) != _buf.remaining()))
{
return;
}
_items = new Seed[count];
for (int i = 0; i < count; i++)
{
int itemId = readD();
long sales = readQ();
long price = readQ();
if ((itemId < 1) || (sales < 0) || (price < 0))
{
_items = null;
return;
}
_items[i] = new Seed(itemId, sales, price);
}
}
@Override
protected void runImpl()
{
if (_items == null)
{
return;
}
L2PcInstance player = getClient().getActiveChar();
// check player privileges
if ((player == null) || (player.getClan() == null) || !player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN))
{
return;
}
// check castle owner
Castle currentCastle = CastleManager.getInstance().getCastleById(_manorId);
if (currentCastle.getOwnerId() != player.getClanId())
{
return;
}
if (!player.isInsideRadius(player.getLastFolkNPC(), INTERACTION_DISTANCE, true, false))
{
return;
}
List<SeedProduction> seeds = new ArrayList<>(_items.length);
for (Seed i : _items)
{
SeedProduction s = i.getSeed();
if (s == null)
{
Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to overflow while setting manor.", Config.DEFAULT_PUNISH);
return;
}
seeds.add(s);
}
currentCastle.setSeedProduction(seeds, CastleManorManager.PERIOD_NEXT);
if (Config.ALT_MANOR_SAVE_ALL_ACTIONS)
{
currentCastle.saveSeedData(CastleManorManager.PERIOD_NEXT);
}
}
private static class Seed
{
private final int _itemId;
private final long _sales;
private final long _price;
public Seed(int id, long s, long p)
{
_itemId = id;
_sales = s;
_price = p;
}
public SeedProduction getSeed()
{
if ((_sales != 0) && ((MAX_ADENA / _sales) < _price))
{
return null;
}
return CastleManorManager.getInstance().getNewSeedProduction(_itemId, _sales, _price, _sales);
}
}
@Override
public String getType()
{
return _C__D0_03_REQUESTSETSEED;
}
}