/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.skills.funcs; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.stats.Stats; /** * @author UnAfraid */ public class FuncShare extends Func { public FuncShare(Stats pStat, int pOrder, Object owner, Lambda lambda) { super(pStat, pOrder, owner, lambda); } @Override public void calc(Env env) { if ((cond == null) || cond.test(env)) { final L2Character ch = env.getCharacter(); if ((ch != null) && ch.isServitor()) { final L2Summon summon = (L2Summon) ch; final L2PcInstance player = summon.getOwner(); if (player != null) { final double value = player.calcStat(stat, 0, null, null) * _lambda.calc(env); env.addValue(value); } } } } }