/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.skills.funcs;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.stats.Env;
import com.l2jserver.gameserver.model.stats.Stats;
/**
* @author UnAfraid
*/
public class FuncShare extends Func
{
public FuncShare(Stats pStat, int pOrder, Object owner, Lambda lambda)
{
super(pStat, pOrder, owner, lambda);
}
@Override
public void calc(Env env)
{
if ((cond == null) || cond.test(env))
{
final L2Character ch = env.getCharacter();
if ((ch != null) && ch.isServitor())
{
final L2Summon summon = (L2Summon) ch;
final L2PcInstance player = summon.getOwner();
if (player != null)
{
final double value = player.calcStat(stat, 0, null, null) * _lambda.calc(env);
env.addValue(value);
}
}
}
}
}