/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.itemhandlers;
import com.l2jserver.gameserver.handler.IItemHandler;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* This class provides handling for items that should display a map when double clicked.
*/
public class Disguise implements IItemHandler
{
@Override
public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
{
if (!playable.isPlayer())
{
playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
return false;
}
L2PcInstance activeChar = playable.getActingPlayer();
int regId = TerritoryWarManager.getInstance().getRegisteredTerritoryId(activeChar);
if ((regId > 0) && (regId == (item.getId() - 13596)))
{
if ((activeChar.getClan() != null) && (activeChar.getClan().getCastleId() > 0))
{
activeChar.sendPacket(SystemMessageId.TERRITORY_OWNING_CLAN_CANNOT_USE_DISGUISE_SCROLL);
return false;
}
TerritoryWarManager.getInstance().addDisguisedPlayer(activeChar.getObjectId());
activeChar.broadcastUserInfo();
playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
return true;
}
else if (regId > 0)
{
activeChar.sendPacket(SystemMessageId.THE_DISGUISE_SCROLL_MEANT_FOR_DIFFERENT_TERRITORY);
return false;
}
else
{
activeChar.sendPacket(SystemMessageId.TERRITORY_WAR_SCROLL_CAN_NOT_USED_NOW);
return false;
}
}
}