/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.communityserver.readpackets;
import java.util.logging.Logger;
import org.netcon.BaseReadPacket;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
/**
* @authors Forsaiken, Gigiikun
*/
public final class AuthResponse extends BaseReadPacket
{
private static final Logger _log = Logger.getLogger(AuthResponse.class.getName());
public static final byte AUTHED = 0;
public static final byte REASON_WRONG_HEX_ID = 1;
public static final byte REASON_HEX_ID_IN_USE = 2;
public static final byte REASON_WRONG_SQL_DP_ID = 3;
public static final byte REASON_SQL_DP_ID_IN_USE = 4;
private final CommunityServerThread _cst;
public AuthResponse(final byte[] data, final CommunityServerThread cst)
{
super(data);
_cst = cst;
}
@Override
public final void run()
{
final int status = super.readC();
switch (status)
{
case AUTHED:
_cst.setAuthed(true);
break;
}
_log.info("COMMUNITY_SERVER_THREAD: Auth " + status);
}
}