/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.communityserver.readpackets; import java.util.logging.Logger; import org.netcon.BaseReadPacket; import com.l2jserver.gameserver.network.communityserver.CommunityServerThread; /** * @authors Forsaiken, Gigiikun */ public final class AuthResponse extends BaseReadPacket { private static final Logger _log = Logger.getLogger(AuthResponse.class.getName()); public static final byte AUTHED = 0; public static final byte REASON_WRONG_HEX_ID = 1; public static final byte REASON_HEX_ID_IN_USE = 2; public static final byte REASON_WRONG_SQL_DP_ID = 3; public static final byte REASON_SQL_DP_ID_IN_USE = 4; private final CommunityServerThread _cst; public AuthResponse(final byte[] data, final CommunityServerThread cst) { super(data); _cst = cst; } @Override public final void run() { final int status = super.readC(); switch (status) { case AUTHED: _cst.setAuthed(true); break; } _log.info("COMMUNITY_SERVER_THREAD: Auth " + status); } }