/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package gracia.AI.NPC.ZealotOfShilen; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Zealot of Shilen AI. * @author nonom */ public final class ZealotOfShilen extends AbstractNpcAI { // NPCs private static final int ZEALOT = 18782; private static final int[] GUARDS = { 32628, 32629 }; public ZealotOfShilen() { super(ZealotOfShilen.class.getSimpleName(), "gracia/AI/NPC"); addSpawnId(ZEALOT); addFirstTalkId(GUARDS); for (int npcId : GUARDS) { for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(npcId)) { L2Npc guard = spawn.getLastSpawn(); guard.setIsInvul(true); ((L2Attackable) guard).setCanReturnToSpawnPoint(false); startQuestTimer("WATCHING", 10000, guard, null, true); } } for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(ZEALOT)) { spawn.getLastSpawn().setIsNoRndWalk(true); } } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equalsIgnoreCase("WATCHING") && !npc.isAttackingNow()) { for (L2Character character : npc.getKnownList().getKnownCharacters()) { if (character.isMonster() && !character.isDead() && !((L2Attackable) character).isDecayed()) { npc.setRunning(); ((L2Attackable) npc).addDamageHate(character, 0, 999); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, character, null); } } } return null; } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { return (npc.isAttackingNow()) ? "32628-01.html" : npc.getId() + ".html"; } @Override public String onSpawn(L2Npc npc) { npc.setIsNoRndWalk(true); return super.onSpawn(npc); } }