/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.conditions;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.stats.Env;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* Target My Party Except Me condition implementation.
* @author Adry_85
*/
public class ConditionTargetMyPartyExceptMe extends Condition
{
private final boolean _val;
public ConditionTargetMyPartyExceptMe(boolean val)
{
_val = val;
}
@Override
public boolean testImpl(Env env)
{
boolean isPartyMember = true;
final L2PcInstance player = env.getPlayer();
final L2Character target = env.getTarget();
if ((player == null) || (target == null) || !target.isPlayer())
{
isPartyMember = false;
}
else if (player == target)
{
player.sendPacket(SystemMessageId.CANNOT_USE_ON_YOURSELF);
isPartyMember = false;
}
else if (!player.isInParty() || !player.getParty().equals(target.getParty()))
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
sm.addSkillName(env.getSkill());
player.sendPacket(sm);
isPartyMember = false;
}
return (_val == isPartyMember);
}
}