/*
* Engine Alpha ist eine anfängerorientierte 2D-Gaming Engine.
*
* Copyright (c) 2011 - 2014 Michael Andonie and contributors.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ea.internal.gra;
import ea.Knoten;
/**
* Die Zeichenebene ist die Sammlung aller zu malenden Objekte.<br /> Aufgrund ihrer Einfachheit hat
* sie mehr symbolische Bedeutung.
*
* @author Michael Andonie
*/
public class Zeichenebene {
/**
* Der absolute Basisknoten.<br /> Hieran
*/
private Knoten basis = new Knoten();
/**
* Konstruktor für Objekte der Klasse Zeichenebene
*/
public Zeichenebene () {
//
}
/**
* @return Der Basisknoten
*/
public Knoten basis () {
return basis;
}
}