/*
* Engine Alpha ist eine anfängerorientierte 2D-Gaming Engine.
*
* Copyright (c) 2011 - 2017 Michael Andonie and contributors.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ea;
import org.junit.Before;
import org.junit.Test;
public class SoundTest {
private Sound sound;
@Before
public void setUp() {
this.sound = new Sound("res/assets/sounds/glass.wav");
}
@Test
public void play() throws InterruptedException {
this.sound.play();
Thread.sleep(2000);
this.sound.play();
this.sound.stop();
Thread.sleep(1000);
}
@Test
public void pause() throws InterruptedException {
this.sound.play();
this.sound.pause();
this.sound.unpause();
Thread.sleep(2000);
}
@Test
public void loop() throws InterruptedException {
this.sound.loop();
Thread.sleep(5000);
}
}