/* * Engine Alpha ist eine anfängerorientierte 2D-Gaming Engine. * * Copyright (c) 2011 - 2017 Michael Andonie and contributors. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package ea; import org.junit.Before; import org.junit.Test; public class SoundTest { private Sound sound; @Before public void setUp() { this.sound = new Sound("res/assets/sounds/glass.wav"); } @Test public void play() throws InterruptedException { this.sound.play(); Thread.sleep(2000); this.sound.play(); this.sound.stop(); Thread.sleep(1000); } @Test public void pause() throws InterruptedException { this.sound.play(); this.sound.pause(); this.sound.unpause(); Thread.sleep(2000); } @Test public void loop() throws InterruptedException { this.sound.loop(); Thread.sleep(5000); } }