/** * Copyright (C) 2002-2012 The FreeCol Team * * This file is part of FreeCol. * * FreeCol is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * FreeCol is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with FreeCol. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.freecol.server.ai; import java.util.logging.Logger; import net.sf.freecol.common.model.FreeColObject; import net.sf.freecol.common.model.Game; import net.sf.freecol.common.model.Specification; import org.freecolandroid.xml.stream.XMLStreamException; import org.freecolandroid.xml.stream.XMLStreamReader; /** * An <code>AIObject</code> contains AI-related information and methods. * Each <code>FreeColGameObject</code>, that is owned by an AI-controlled * player, can have a single <code>AIObject</code> attached to it. */ public abstract class AIObject extends FreeColObject { @SuppressWarnings("unused") private static final Logger logger = Logger.getLogger(FreeColObject.class.getName()); private final AIMain aiMain; protected boolean uninitialized = false; /** * Creates a new <code>AIObject</code>. * @param aiMain The main AI-object. */ public AIObject(AIMain aiMain) { this.aiMain = aiMain; } /** * Creates a new <code>AIObject</code> and registers * this object with <code>AIMain</code>. * * @param aiMain The main AI-object. * @param id The unique identifier. * @see AIMain#addAIObject(String, AIObject) */ public AIObject(AIMain aiMain, String id) { this.aiMain = aiMain; setId(id); aiMain.addAIObject(id, this); } /** * Convenience accessor for the main AI-object. * * @return The <code>AIMain</code>. */ public AIMain getAIMain() { return aiMain; } /** * Convenience accessor for the game. * * @return The <code>Game</code>. */ public Game getGame() { return aiMain.getGame(); } /** * Convenience accessor for the specification. * * @return The <code>Specification</code>. */ public Specification getSpecification() { return getGame().getSpecification(); } /** * Checks if this <code>AIObject</code> * is uninitialized. That is: it has been referenced * by another object, but has not yet been updated with * {@link #readFromXML}. * * @return <code>true</code> if this object is not initialized. */ public boolean isUninitialized() { return uninitialized; } /** * Disposes this <code>AIObject</code> by removing * any referances to this object. */ public void dispose() { getAIMain().removeAIObject(getId()); } /** * Initialize this object from an XML-representation of this object. * * @param in The input stream containing the XML. * @throws XMLStreamException if a problem was encountered * during parsing. */ public final void readFromXML(XMLStreamReader in) throws XMLStreamException { super.readFromXML(in); uninitialized = false; } /** * Returns the tag name of the root element representing this object. * * @return "AIObject". */ public static String getXMLElementTagName() { return "AIObject"; } }