/**
* Copyright (C) 2002-2012 The FreeCol Team
*
* This file is part of FreeCol.
*
* FreeCol is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* FreeCol is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FreeCol. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.freecol.client.gui.action;
import java.util.Iterator;
import org.freecolandroid.repackaged.java.awt.event.ActionEvent;
import net.sf.freecol.client.FreeColClient;
import net.sf.freecol.client.gui.GUI;
import net.sf.freecol.common.model.Colony;
import net.sf.freecol.common.model.Goods;
import net.sf.freecol.common.model.GoodsContainer;
import net.sf.freecol.common.model.Unit;
/**
* An action for filling the holds of the currently selected unit.
*/
public class LoadAction extends MapboardAction {
public static final String id = "loadAction";
/**
* Creates this action.
* @param freeColClient The main controller object for the client.
* @param gui
*/
public LoadAction(FreeColClient freeColClient, GUI gui) {
super(freeColClient, gui, id);
}
/**
* Checks if this action should be enabled.
*
* @return <code>true</code> if there is a carrier active
*/
@Override
protected boolean shouldBeEnabled() {
if (super.shouldBeEnabled()) {
Unit unit = gui.getActiveUnit();
return (unit != null && unit.isCarrier()
&& unit.getGoodsCount() > 0
&& unit.getColony() != null);
}
return false;
}
/**
* Applies this action.
* @param e The <code>ActionEvent</code>.
*/
public void actionPerformed(ActionEvent e) {
Unit unit = gui.getActiveUnit();
if (unit != null) {
Colony colony = unit.getColony();
if (colony != null) {
Iterator<Goods> goodsIterator = unit.getGoodsIterator();
while (goodsIterator.hasNext()) {
Goods goods = goodsIterator.next();
if (goods.getAmount() < GoodsContainer.CARGO_SIZE
&& colony.getGoodsCount(goods.getType()) > 0) {
int amount = Math.min(GoodsContainer.CARGO_SIZE - goods.getAmount(),
colony.getGoodsCount(goods.getType()));
Goods newGoods = new Goods(goods.getGame(), colony, goods.getType(), amount);
getFreeColClient().getInGameController().loadCargo(newGoods, unit);
}
}
}
}
}
}