package matteroverdrive.util; import matteroverdrive.container.MOBaseContainer; import matteroverdrive.container.slot.SlotPlayerInventory; import net.minecraft.entity.player.InventoryPlayer; /** * Created by Simeon on 3/16/2015. */ public class MOContainerHelper { public static void AddPlayerSlots(InventoryPlayer inventory,MOBaseContainer container,int x,int y,boolean main,boolean hotbar) { if(main) { for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { container.addSlotToContainer(new SlotPlayerInventory(inventory, j + i * 9 + 9, x + j * 18, y + i * 18, false)); } } } if(hotbar) { for (int i = 0; i < 9; i++) { container.addSlotToContainer(new SlotPlayerInventory(inventory, i, x + i * 18, y + 61, true)); } } } }