/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.client.render.tileentity; import matteroverdrive.Reference; import matteroverdrive.init.MatterOverdriveIcons; import matteroverdrive.util.RenderUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; import net.minecraftforge.client.model.obj.WavefrontObject; import org.lwjgl.util.vector.Matrix4f; import static org.lwjgl.opengl.GL11.*; /** * Created by Simeon on 7/8/2015. */ public class TileEntityRendererChargingStation extends TileEntitySpecialRenderer { private IModelCustom model; public TileEntityRendererChargingStation() { model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.MODEL_CHARGING_STATION)); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTicks) { if (tileEntity != null) { glPushMatrix(); float colorMul = (float)(Math.sin(Minecraft.getMinecraft().theWorld.getWorldTime() * 0.2)); glColor3d(colorMul, colorMul, colorMul); glTranslated(x, y, z); bindTexture(TextureMap.locationBlocksTexture); glDisable(GL_LIGHTING); RenderUtils.disableLightmap(); Tessellator.instance.startDrawingQuads(); Matrix4f mat = new Matrix4f(); RenderUtils.rotateFromBlock(mat, tileEntity.getWorldObj(), tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord); RenderUtils.tesseleteModelAsBlock(mat, ((WavefrontObject) model).groupObjects.get(1), MatterOverdriveIcons.charging_station, 0, 0, 0, (int)(colorMul * 20) + 220, false, null); Tessellator.instance.draw(); RenderUtils.enableLightmap(); glEnable(GL_LIGHTING); glPopMatrix(); } } }