/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.blocks;
import cofh.api.block.IDismantleable;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import crazypants.enderio.conduit.IConduitBundle;
import matteroverdrive.Reference;
import matteroverdrive.util.MOInventoryHelper;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import java.util.ArrayList;
/**
* Created by Simeon on 8/19/2015.
*/
public class ForceGlass extends BlockCT implements IDismantleable
{
public ForceGlass(Material material, String name)
{
super(material, name);
setHardness(40);
setRotationType(-1);
}
@Override
public boolean canConnect(IBlockAccess world, Block block, int x, int y, int z)
{
boolean eio = false;
eio = checkEIO(world, block, x, y, z);
return block instanceof ForceGlass || eio;
}
// Check if the block is an EIO conduit facade painted with Tritanium Glass
private boolean checkEIO(IBlockAccess world, Block block, int x, int y, int z)
{
if (Reference.eioLoaded()) {
TileEntity te = world.getTileEntity(x, y, z);
return te instanceof IConduitBundle && ((IConduitBundle) te).getFacadeId() instanceof ForceGlass;
}
return false;
}
@Override
public boolean isSideCT(IBlockAccess world, int x, int y, int z, int side) {
return true;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side)
{
Block block = world.getBlock(x, y, z);
return !(block instanceof ForceGlass || checkEIO(world, block, x, y, z));
}
@Override
public ArrayList<ItemStack> dismantleBlock(EntityPlayer player, World world, int x, int y, int z, boolean returnDrops)
{
Block block = world.getBlock(x, y, z);
int l = world.getBlockMetadata(x, y, z);
boolean flag = block.removedByPlayer(world, player, x, y, z, true);
ItemStack blockItem = new ItemStack(getItemDropped(l, world.rand, 1));
if (!returnDrops)
{
dropBlockAsItem(world, x, y, z, blockItem);
}
else
{
MOInventoryHelper.insertItemStackIntoInventory(player.inventory, blockItem, 0);
}
ArrayList<ItemStack> list = new ArrayList<>();
list.add(blockItem);
return list;
}
@Override
public boolean canDismantle(EntityPlayer entityPlayer, World world, int x, int y, int z) {
return true;
}
}