/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.tile; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import matteroverdrive.Reference; import matteroverdrive.api.inventory.UpgradeTypes; import matteroverdrive.data.Inventory; import matteroverdrive.data.inventory.BionicSlot; import matteroverdrive.data.inventory.EnergySlot; import matteroverdrive.entity.player.AndroidPlayer; import matteroverdrive.machines.MOTileEntityMachine; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; /** * Created by Simeon on 5/27/2015. */ public class TileEntityAndroidStation extends MOTileEntityMachine { public int HEAD_SLOT; public int ARMS_SLOT; public int LEGS_SLOT; public int CHEST_SLOT; public int OTHER_SLOT; public int BATTERY_SLOT; public TileEntityAndroidStation() { super(0); } @Override protected void onAwake(Side side) { } @Override protected void RegisterSlots(Inventory inventory) { HEAD_SLOT = inventory.AddSlot(new BionicSlot(false, Reference.BIONIC_HEAD)); ARMS_SLOT = inventory.AddSlot(new BionicSlot(false,Reference.BIONIC_ARMS)); LEGS_SLOT = inventory.AddSlot(new BionicSlot(false,Reference.BIONIC_LEGS)); CHEST_SLOT = inventory.AddSlot(new BionicSlot(false,Reference.BIONIC_CHEST)); OTHER_SLOT = inventory.AddSlot(new BionicSlot(false,Reference.BIONIC_OTHER)); BATTERY_SLOT = inventory.AddSlot(new EnergySlot(false)); super.RegisterSlots(inventory); } public IInventory getActiveInventory() { return inventory; } @Override public String getSound() { return null; } @Override public boolean hasSound() { return false; } @Override public boolean getServerActive() { return false; } @Override public float soundVolume() { return 0; } @Override protected void onActiveChange() { } @Override public boolean shouldRenderInPass(int pass) { return pass == 1; } //region Inventory Functions @Override public ItemStack getStackInSlot(int slot) { return super.getStackInSlot(slot); } @Override public ItemStack decrStackSize(int slot, int size) { return super.decrStackSize(slot, size); } @Override public ItemStack getStackInSlotOnClosing(int slot) { return super.getStackInSlotOnClosing(slot); } @Override public void setInventorySlotContents(int slot, ItemStack itemStack) { super.setInventorySlotContents(slot,itemStack); } //endregion //region Upgrades @Override public boolean isAffectedByUpgrade(UpgradeTypes type) { return false; } //endregion @Override @SideOnly(Side.CLIENT) public AxisAlignedBB getRenderBoundingBox() { return AxisAlignedBB.getBoundingBox(xCoord,yCoord,zCoord,xCoord + 1,yCoord + 3,zCoord + 1); } @Override public boolean isUseableByPlayer(EntityPlayer player) { return AndroidPlayer.get(player) != null && AndroidPlayer.get(player).isAndroid() && super.isUseableByPlayer(player); } @Override public void onAdded(World world, int x, int y, int z) { } @Override public void onPlaced(World world, EntityLivingBase entityLiving) { } @Override public void onDestroyed() { } }