/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.gui; import matteroverdrive.Reference; import matteroverdrive.container.ContainerInscriber; import matteroverdrive.container.ContainerMachine; import matteroverdrive.gui.element.ElementDualScaled; import matteroverdrive.gui.element.ElementInventorySlot; import matteroverdrive.gui.element.ElementSlot; import matteroverdrive.gui.element.MOElementEnergy; import matteroverdrive.tile.TileEntityInscriber; import net.minecraft.entity.player.InventoryPlayer; /** * Created by Simeon on 11/12/2015. */ public class GuiInscriber extends MOGuiMachine<TileEntityInscriber> { MOElementEnergy energyElement; ElementDualScaled inscribe_progress; ElementSlot outputSlot; public GuiInscriber(InventoryPlayer inventoryPlayer, TileEntityInscriber machine) { super(new ContainerInscriber(inventoryPlayer,machine), machine); name="inscriber"; energyElement = new MOElementEnergy(this,100,39,machine.getEnergyStorage()); inscribe_progress = new ElementDualScaled(this,32,55); outputSlot = new ElementInventorySlot(this,getContainer().getSlotAt(machine.OUTPUT_SLOT_ID),129,55,22,22,"big"); inscribe_progress.setMode(1); inscribe_progress.setSize(24, 16); inscribe_progress.setTexture(Reference.TEXTURE_ARROW_PROGRESS, 48, 16); energyElement.setTexture(Reference.TEXTURE_ENERGY_METER, 32, 64); } @Override public void initGui() { super.initGui(); pages.get(0).addElement(outputSlot); pages.get(0).addElement(energyElement); this.addElement(inscribe_progress); AddMainPlayerSlots(this.inventorySlots, pages.get(0)); AddHotbarPlayerSlots(this.inventorySlots,this); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { super.drawGuiContainerBackgroundLayer(p_146976_1_, p_146976_2_, p_146976_3_); inscribe_progress.setQuantity(Math.round((((ContainerMachine)getContainer()).getProgress() * 24))); } }