/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.client.render.parts;
import matteroverdrive.api.renderer.IBionicPartRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Vec3;
import org.lwjgl.opengl.GL11;
/**
* Created by Simeon on 9/20/2015.
*/
public abstract class BionicPartRenderer implements IBionicPartRenderer
{
protected void translateFromPlayer(EntityPlayer entityPlayer,float partialRenderTick)
{
if (entityPlayer != Minecraft.getMinecraft().thePlayer)
{
Vec3 clientPos = Minecraft.getMinecraft().thePlayer.getPosition(partialRenderTick);
Vec3 pos = entityPlayer.getPosition(partialRenderTick);
GL11.glTranslated(pos.xCoord - clientPos.xCoord, pos.yCoord - clientPos.yCoord + entityPlayer.getEyeHeight() - 0.2, pos.zCoord - clientPos.zCoord);
}
}
}