package matteroverdrive.handler.village; import cpw.mods.fml.common.registry.VillagerRegistry; import matteroverdrive.world.MadScientistHouse; import net.minecraft.util.MathHelper; import net.minecraft.world.gen.structure.MapGenStructureIO; import net.minecraft.world.gen.structure.StructureVillagePieces; import java.util.List; import java.util.Random; /** * Created by Simeon on 5/30/2015. */ public class VillageCreatationMadScientist implements VillagerRegistry.IVillageCreationHandler { public VillageCreatationMadScientist() { MapGenStructureIO.func_143031_a(MadScientistHouse.class, "ViBHMS"); } @Override public StructureVillagePieces.PieceWeight getVillagePieceWeight(Random random, int i) { return new StructureVillagePieces.PieceWeight(MadScientistHouse.class,20, MathHelper.getRandomIntegerInRange(random, 0 + i, 2 + i)); } @Override public Class<?> getComponentClass() { return MadScientistHouse.class; } @Override public Object buildComponent(StructureVillagePieces.PieceWeight villagePiece, StructureVillagePieces.Start startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) { return MadScientistHouse.func_74898_a(startPiece,pieces,random,p1,p2,p3,p4,p5); } }