/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.container;
import matteroverdrive.machines.MOTileEntityMachine;
import matteroverdrive.util.MOContainerHelper;
import net.minecraft.entity.player.InventoryPlayer;
/**
* Created by Simeon on 7/23/2015.
*/
public class ContainerFactory
{
public static <T extends MOTileEntityMachine> ContainerMachine<T> createMachineContainer(T machine, InventoryPlayer inventoryPlayer)
{
ContainerMachine<T> containerMachine = new ContainerMachine<>(inventoryPlayer, machine);
containerMachine.addAllSlotsFromInventory(machine.getInventoryContainer());
MOContainerHelper.AddPlayerSlots(inventoryPlayer, containerMachine, 45, 89, machine.hasPlayerSlotsMain(), machine.hasPlayerSlotsHotbar());
return containerMachine;
}
}