package matteroverdrive.network.packet.server; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import matteroverdrive.network.packet.AbstractPacketHandler; import net.minecraft.entity.player.EntityPlayer; /** * Created by Simeon on 4/22/2015. */ public abstract class AbstractServerPacketHandler<T extends IMessage> extends AbstractPacketHandler<T> { public AbstractServerPacketHandler(){} public IMessage handleClientMessage(EntityPlayer player, T message, MessageContext ctx) { return null; } }