package matteroverdrive.network.packet.server;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import matteroverdrive.network.packet.AbstractPacketHandler;
import net.minecraft.entity.player.EntityPlayer;
/**
* Created by Simeon on 4/22/2015.
*/
public abstract class AbstractServerPacketHandler<T extends IMessage> extends AbstractPacketHandler<T>
{
public AbstractServerPacketHandler(){}
public IMessage handleClientMessage(EntityPlayer player, T message, MessageContext ctx)
{
return null;
}
}