/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.container;
import matteroverdrive.container.slot.SlotInventory;
import matteroverdrive.data.Inventory;
import matteroverdrive.data.inventory.InscriberSlot;
import matteroverdrive.data.inventory.Slot;
import matteroverdrive.tile.TileEntityInscriber;
import matteroverdrive.util.MOContainerHelper;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
/**
* Created by Simeon on 11/12/2015.
*/
public class ContainerInscriber extends ContainerMachine<TileEntityInscriber>
{
public ContainerInscriber()
{
super();
}
public ContainerInscriber(InventoryPlayer inventory, TileEntityInscriber machine)
{
super(inventory,machine);
onCraftMatrixChanged(machine);
}
@Override
public void init(InventoryPlayer inventory)
{
Inventory machineInventory = machine.getInventoryContainer();
for (matteroverdrive.data.inventory.Slot slot : machineInventory.getSlots())
{
if (slot instanceof InscriberSlot)
{
addSlotToContainer(new InputSlot(machineInventory, slot, 0, 0));
}
else
{
addSlotToContainer(new SlotInventory(machineInventory, slot, 0, 0));
}
}
MOContainerHelper.AddPlayerSlots(inventory, this, 45, 89, true, true);
}
@Override
public void onCraftMatrixChanged(IInventory inventory)
{
machine.calculateRecipe();
}
private class InputSlot extends SlotInventory
{
public InputSlot(IInventory inventory, Slot slot, int x, int y) {
super(inventory, slot, x, y);
}
@Override
public void onSlotChanged()
{
machine.calculateRecipe();
}
}
}