/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.client.render.tileentity; import matteroverdrive.Reference; import matteroverdrive.tile.TileEntityGravitationalAnomaly; import matteroverdrive.util.RenderUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; import static org.lwjgl.opengl.GL11.*; /** * Created by Simeon on 5/12/2015. */ public class TileEntityRendererGravitationalAnomaly extends TileEntitySpecialRenderer { public static final ResourceLocation core = new ResourceLocation(Reference.PATH_BLOCKS + "gravitational_anomaly_core.png"); public static final ResourceLocation glow = new ResourceLocation(Reference.PATH_BLOCKS + "gravitational_anomaly_glow.png"); public static final ResourceLocation black = new ResourceLocation(Reference.PATH_BLOCKS + "black.png"); private IModelCustom sphere_model; public TileEntityRendererGravitationalAnomaly() { sphere_model = AdvancedModelLoader.loadModel(new ResourceLocation(Reference.MODEL_SPHERE)); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float ticks) { EntityPlayer player = Minecraft.getMinecraft().thePlayer; long time = Minecraft.getMinecraft().theWorld.getWorldTime(); float speed = ((TileEntityGravitationalAnomaly)tileEntity).getBreakStrength(); double resonateSpeed = 0.2; double radius = ((TileEntityGravitationalAnomaly)tileEntity).getEventHorizon(); radius = radius * Math.sin(time * resonateSpeed) * 0.1 + radius * 0.9; glPushMatrix(); glDisable(GL_LIGHTING); glTranslated(x + 0.5, y + 0.5, z + 0.5); glScaled(radius, radius, radius); glDisable(GL_CULL_FACE); bindTexture(black); glColor4d(0, 0, 0, 1); sphere_model.renderAll(); glEnable(GL_CULL_FACE); glEnable(GL_BLEND); glScaled(2, 2, 2); glRotated(player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * ticks, 0, -1, 0); glRotated(player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * ticks, 1, 0, 0); glRotated(time * speed, 0, 0, 1); glTranslated(-0.5, -0.5, 0); glColor3d(1, 1, 1); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); bindTexture(core); RenderUtils.drawPlane(1); bindTexture(glow); RenderUtils.drawPlane(1); glDisable(GL_BLEND); glEnable(GL_LIGHTING); glPopMatrix(); } }