/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.handler; import cpw.mods.fml.common.gameevent.TickEvent; import matteroverdrive.MatterOverdrive; import matteroverdrive.api.network.IMatterNetworkHandler; import matteroverdrive.util.IConfigSubscriber; import net.minecraft.world.World; import org.apache.logging.log4j.Level; /** * Created by Simeon on 4/26/2015. */ public class MatterNetworkTickHandler implements IConfigSubscriber { private int max_broadcasts; private int broadcastCount; int id_count; int last_ID; public void updateHandler(IMatterNetworkHandler handler,TickEvent.Phase phase,World world) { if (broadcastCount < max_broadcasts) { if (id_count >= last_ID) { try { broadcastCount += handler.onNetworkTick(world, phase); } catch (Exception e) { MatterOverdrive.log.log(Level.FATAL, e, "There was a problem while ticking MatterNetworkHandler %s", handler); } } id_count++; } } public void onWorldTickPre(TickEvent.Phase phase,World world) { //reset the broadcast counting each tick broadcastCount = 0; id_count = 0; } public void onWorldTickPost(TickEvent.Phase phase,World world) { if (broadcastCount >= max_broadcasts) { //if the broadcast count exceeded the maximum then store the last ID from the ID count. //this will restart the broadcasting next tick from the last broadcaster not the beginning. last_ID = id_count; }else { //resets the last ID if broadcast did not exceed the maximum. //this will start the broadcasting from beginning next tick. last_ID = 0; } } @Override public void onConfigChanged(ConfigurationHandler config) { this.max_broadcasts = config.getInt(ConfigurationHandler.KEY_MAX_BROADCASTS, ConfigurationHandler.CATEGORY_MATTER_NETWORK,128,"The maximum amount of network packet broadcasts per tick."); } }