/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.client.render;
import matteroverdrive.Reference;
import matteroverdrive.api.IScannable;
import matteroverdrive.api.inventory.IBlockScanner;
import matteroverdrive.client.RenderHandler;
import matteroverdrive.client.render.tileentity.TileEntityRendererPatternMonitor;
import matteroverdrive.entity.player.AndroidPlayer;
import matteroverdrive.util.MatterDatabaseHelper;
import matteroverdrive.util.MatterHelper;
import matteroverdrive.util.RenderUtils;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.common.util.ForgeDirection;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.List;
import static org.lwjgl.opengl.GL11.*;
/**
* Created by Simeon on 5/11/2015.
*/
public class RenderMatterScannerInfoHandler implements IWorldLastRenderer
{
private DecimalFormat healthFormater = new DecimalFormat("#.##");
public ResourceLocation spinnerTexture = new ResourceLocation(Reference.PATH_ELEMENTS + "spinner.png");
public void onRenderWorldLast(RenderHandler renderHandler,RenderWorldLastEvent event)
{
ItemStack heldItem = Minecraft.getMinecraft().thePlayer.getHeldItem();
if (heldItem != null && heldItem.getItem() instanceof IBlockScanner && Minecraft.getMinecraft().thePlayer.isUsingItem())
{
glPushMatrix();
renderInfo(Minecraft.getMinecraft().thePlayer, heldItem, event.partialTicks);
glPopMatrix();
}
else if (AndroidPlayer.get(Minecraft.getMinecraft().thePlayer).isAndroid())
{
renderInfo(Minecraft.getMinecraft().thePlayer, Minecraft.getMinecraft().objectMouseOver, null, event.partialTicks);
}
}
private void renderInfo(EntityPlayer player, ItemStack scanner, float ticks)
{
IBlockScanner scannerItem = (IBlockScanner)scanner.getItem();
MovingObjectPosition position = scannerItem.getScanningPos(scanner,player);
renderInfo(player, position, scanner, ticks);
}
private void renderInfo(EntityPlayer player, MovingObjectPosition position, ItemStack scanner, float ticks)
{
Vec3 playerPos = player.getPosition(ticks);
glPushAttrib(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
glDisable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
if (position != null) {
if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
Block block = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ);
if (block != null)
{
renderBlockInfo(block, position, player, playerPos, scanner, scanner == null);
}
}
else if (position.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY)
{
if (position.entityHit != null)
{
renderEntityInfo(position.entityHit, position, player, playerPos, ticks);
}
}
}
glPopAttrib();
}
private void renderBlockInfo(Block block, MovingObjectPosition position, EntityPlayer player, Vec3 playerPos, ItemStack scanner, boolean infoOnly)
{
double offset = 0.1;
ForgeDirection side = ForgeDirection.getOrientation(position.sideHit);
List<String> infos = new ArrayList<>();
if (block instanceof IScannable)
{
((IScannable) block).addInfo(player.worldObj, position.blockX, position.blockY, position.blockZ, infos);
}
else if (player.worldObj.getTileEntity(position.blockX, position.blockY, position.blockZ) instanceof IScannable)
{
((IScannable) player.worldObj.getTileEntity(position.blockX, position.blockY, position.blockZ)).addInfo(player.worldObj, position.blockX, position.blockY, position.blockZ, infos);
}
else if (infoOnly)
{
return;
}
glPushMatrix();
glTranslated(side.offsetX * 0.5 + (position.blockX + 0.5) - playerPos.xCoord, side.offsetY * 0.5 + (position.blockY + 0.5) - playerPos.yCoord, side.offsetZ * 0.5 + (position.blockZ + 0.5) - playerPos.zCoord);
rotateFromSide(side, player.rotationYaw);
glTranslated(-0.5, -0.5, -offset);
drawInfoPlane(0);
ItemStack blockItemStack = MatterDatabaseHelper.GetItemStackFromWorld(player.worldObj, position.blockX, position.blockY, position.blockZ);
int matter = MatterHelper.getMatterAmountFromItem(blockItemStack);
if (matter > 0) {
infos.add("Matter: " + MatterHelper.formatMatter(matter));
}
String blockName = "Unknown";
try {
if (blockItemStack != null) {
blockName = blockItemStack.getDisplayName();
}
else
{
blockName = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ).getLocalizedName();
}
}
catch (Exception e)
{
blockName = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ).getLocalizedName();
}
finally
{
drawInfoList(blockName, infos);
}
if (!(block instanceof IScannable) && scanner != null)
{
drawProgressBar(scanner, player);
}
glPopMatrix();
}
private void drawProgressBar(ItemStack scanner, EntityPlayer player)
{
glPushMatrix();
renderer().bindTexture(spinnerTexture);
int count = player.getItemInUseCount();
int maxCount = scanner.getMaxItemUseDuration();
glAlphaFunc(GL_GREATER, (float) count / (float) maxCount);
RenderUtils.applyColorWithMultipy(Reference.COLOR_HOLO,0.5f);
RenderUtils.drawPlane(0.35,0.45,-0.1,0.3,0.3);
glPopMatrix();
}
private void renderEntityInfo(Entity entity, MovingObjectPosition position, EntityPlayer player, Vec3 playerPos, float ticks)
{
if (!entity.isInvisibleToPlayer(player))
{
double offset = 0.1;
Vec3 entityPos;
String name = entity.getCommandSenderName();
List<String> infos = new ArrayList<String>();
if (entity instanceof EntityLivingBase)
{
entityPos = ((EntityLivingBase) entity).getPosition(ticks);
entityPos.yCoord += +entity.getEyeHeight();
infos.add("Health: " + (healthFormater.format(((EntityLivingBase) entity).getHealth()) + " / " + ((EntityLivingBase) entity).getMaxHealth()));
glPushMatrix();
glTranslated(entityPos.xCoord - playerPos.xCoord, entityPos.yCoord - playerPos.yCoord, entityPos.zCoord - playerPos.zCoord);
glRotated(player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * ticks, 0, -1, 0);
glRotated(player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * ticks, 1, 0, 0);
glTranslated(1, 0, 0);
glRotated(180, 0, 0, 1);
glTranslated(-0.5, -0.5, -offset);
drawInfoPlane(0.5);
drawInfoList(name, infos);
glPopMatrix();
}
}
}
private void drawInfoPlane(double opacity)
{
if (opacity > 0)
{
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_TEXTURE_2D);
glColor4d(0, 0, 0, opacity);
RenderUtils.drawPlane(1);
glEnable(GL_TEXTURE_2D);
}
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
RenderUtils.applyColorWithMultipy(Reference.COLOR_HOLO,0.05f);
renderer().bindTexture(TileEntityRendererPatternMonitor.screenTextureBack);
RenderUtils.drawPlane(0,0,-0.01,1,1);
}
private void drawInfoList(String name, List<String> infos)
{
glPushMatrix();
int width = fontRenderer().getStringWidth(name);
glTranslated(0.5, 0.5, -0.05);
glScaled(0.01, 0.01, 0.01);
fontRenderer().drawString(name, -width / 2, -40, Reference.COLOR_HOLO.getColor());
for (int i = 0;i < infos.size();i++)
{
width = fontRenderer().getStringWidth(infos.get(i));
fontRenderer().drawString(infos.get(i), -width / 2, -24 + 16 * i, Reference.COLOR_HOLO.getColor());
}
glPopMatrix();
}
public static void rotateFromSide(ForgeDirection side, float yaw)
{
if (side == ForgeDirection.UP)
{
glRotatef(Math.round(yaw / 90) * 90 - 180, 0, -1, 0);
glRotated(90,1,0,0);
}else if (side == ForgeDirection.DOWN)
{
glRotatef(Math.round(yaw / 90) * 90 - 180, 0, -1, 0);
glRotated(-90, 1, 0, 0);
}else if (side == ForgeDirection.WEST)
{
glRotated(90,0,1,0);
glRotated(180,0,0,1);
}else if (side == ForgeDirection.EAST)
{
glRotated(-90,0,1,0);
glRotated(180,0,0,1);
}else if (side == ForgeDirection.NORTH)
{
glRotated(180,0,0,1);
}
else if (side == ForgeDirection.SOUTH)
{
glRotated(180,0,1,0);
glRotated(180,0,0,1);
}
}
private FontRenderer fontRenderer()
{
return Minecraft.getMinecraft().fontRenderer;
}
private TextureManager renderer()
{
return Minecraft.getMinecraft().renderEngine;
}
}