/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.client.render; import matteroverdrive.Reference; import matteroverdrive.api.IScannable; import matteroverdrive.api.inventory.IBlockScanner; import matteroverdrive.client.RenderHandler; import matteroverdrive.client.render.tileentity.TileEntityRendererPatternMonitor; import matteroverdrive.entity.player.AndroidPlayer; import matteroverdrive.util.MatterDatabaseHelper; import matteroverdrive.util.MatterHelper; import matteroverdrive.util.RenderUtils; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.common.util.ForgeDirection; import java.text.DecimalFormat; import java.util.ArrayList; import java.util.List; import static org.lwjgl.opengl.GL11.*; /** * Created by Simeon on 5/11/2015. */ public class RenderMatterScannerInfoHandler implements IWorldLastRenderer { private DecimalFormat healthFormater = new DecimalFormat("#.##"); public ResourceLocation spinnerTexture = new ResourceLocation(Reference.PATH_ELEMENTS + "spinner.png"); public void onRenderWorldLast(RenderHandler renderHandler,RenderWorldLastEvent event) { ItemStack heldItem = Minecraft.getMinecraft().thePlayer.getHeldItem(); if (heldItem != null && heldItem.getItem() instanceof IBlockScanner && Minecraft.getMinecraft().thePlayer.isUsingItem()) { glPushMatrix(); renderInfo(Minecraft.getMinecraft().thePlayer, heldItem, event.partialTicks); glPopMatrix(); } else if (AndroidPlayer.get(Minecraft.getMinecraft().thePlayer).isAndroid()) { renderInfo(Minecraft.getMinecraft().thePlayer, Minecraft.getMinecraft().objectMouseOver, null, event.partialTicks); } } private void renderInfo(EntityPlayer player, ItemStack scanner, float ticks) { IBlockScanner scannerItem = (IBlockScanner)scanner.getItem(); MovingObjectPosition position = scannerItem.getScanningPos(scanner,player); renderInfo(player, position, scanner, ticks); } private void renderInfo(EntityPlayer player, MovingObjectPosition position, ItemStack scanner, float ticks) { Vec3 playerPos = player.getPosition(ticks); glPushAttrib(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND); if (position != null) { if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { Block block = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ); if (block != null) { renderBlockInfo(block, position, player, playerPos, scanner, scanner == null); } } else if (position.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY) { if (position.entityHit != null) { renderEntityInfo(position.entityHit, position, player, playerPos, ticks); } } } glPopAttrib(); } private void renderBlockInfo(Block block, MovingObjectPosition position, EntityPlayer player, Vec3 playerPos, ItemStack scanner, boolean infoOnly) { double offset = 0.1; ForgeDirection side = ForgeDirection.getOrientation(position.sideHit); List<String> infos = new ArrayList<>(); if (block instanceof IScannable) { ((IScannable) block).addInfo(player.worldObj, position.blockX, position.blockY, position.blockZ, infos); } else if (player.worldObj.getTileEntity(position.blockX, position.blockY, position.blockZ) instanceof IScannable) { ((IScannable) player.worldObj.getTileEntity(position.blockX, position.blockY, position.blockZ)).addInfo(player.worldObj, position.blockX, position.blockY, position.blockZ, infos); } else if (infoOnly) { return; } glPushMatrix(); glTranslated(side.offsetX * 0.5 + (position.blockX + 0.5) - playerPos.xCoord, side.offsetY * 0.5 + (position.blockY + 0.5) - playerPos.yCoord, side.offsetZ * 0.5 + (position.blockZ + 0.5) - playerPos.zCoord); rotateFromSide(side, player.rotationYaw); glTranslated(-0.5, -0.5, -offset); drawInfoPlane(0); ItemStack blockItemStack = MatterDatabaseHelper.GetItemStackFromWorld(player.worldObj, position.blockX, position.blockY, position.blockZ); int matter = MatterHelper.getMatterAmountFromItem(blockItemStack); if (matter > 0) { infos.add("Matter: " + MatterHelper.formatMatter(matter)); } String blockName = "Unknown"; try { if (blockItemStack != null) { blockName = blockItemStack.getDisplayName(); } else { blockName = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ).getLocalizedName(); } } catch (Exception e) { blockName = player.worldObj.getBlock(position.blockX, position.blockY, position.blockZ).getLocalizedName(); } finally { drawInfoList(blockName, infos); } if (!(block instanceof IScannable) && scanner != null) { drawProgressBar(scanner, player); } glPopMatrix(); } private void drawProgressBar(ItemStack scanner, EntityPlayer player) { glPushMatrix(); renderer().bindTexture(spinnerTexture); int count = player.getItemInUseCount(); int maxCount = scanner.getMaxItemUseDuration(); glAlphaFunc(GL_GREATER, (float) count / (float) maxCount); RenderUtils.applyColorWithMultipy(Reference.COLOR_HOLO,0.5f); RenderUtils.drawPlane(0.35,0.45,-0.1,0.3,0.3); glPopMatrix(); } private void renderEntityInfo(Entity entity, MovingObjectPosition position, EntityPlayer player, Vec3 playerPos, float ticks) { if (!entity.isInvisibleToPlayer(player)) { double offset = 0.1; Vec3 entityPos; String name = entity.getCommandSenderName(); List<String> infos = new ArrayList<String>(); if (entity instanceof EntityLivingBase) { entityPos = ((EntityLivingBase) entity).getPosition(ticks); entityPos.yCoord += +entity.getEyeHeight(); infos.add("Health: " + (healthFormater.format(((EntityLivingBase) entity).getHealth()) + " / " + ((EntityLivingBase) entity).getMaxHealth())); glPushMatrix(); glTranslated(entityPos.xCoord - playerPos.xCoord, entityPos.yCoord - playerPos.yCoord, entityPos.zCoord - playerPos.zCoord); glRotated(player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * ticks, 0, -1, 0); glRotated(player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * ticks, 1, 0, 0); glTranslated(1, 0, 0); glRotated(180, 0, 0, 1); glTranslated(-0.5, -0.5, -offset); drawInfoPlane(0.5); drawInfoList(name, infos); glPopMatrix(); } } } private void drawInfoPlane(double opacity) { if (opacity > 0) { glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_TEXTURE_2D); glColor4d(0, 0, 0, opacity); RenderUtils.drawPlane(1); glEnable(GL_TEXTURE_2D); } glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); RenderUtils.applyColorWithMultipy(Reference.COLOR_HOLO,0.05f); renderer().bindTexture(TileEntityRendererPatternMonitor.screenTextureBack); RenderUtils.drawPlane(0,0,-0.01,1,1); } private void drawInfoList(String name, List<String> infos) { glPushMatrix(); int width = fontRenderer().getStringWidth(name); glTranslated(0.5, 0.5, -0.05); glScaled(0.01, 0.01, 0.01); fontRenderer().drawString(name, -width / 2, -40, Reference.COLOR_HOLO.getColor()); for (int i = 0;i < infos.size();i++) { width = fontRenderer().getStringWidth(infos.get(i)); fontRenderer().drawString(infos.get(i), -width / 2, -24 + 16 * i, Reference.COLOR_HOLO.getColor()); } glPopMatrix(); } public static void rotateFromSide(ForgeDirection side, float yaw) { if (side == ForgeDirection.UP) { glRotatef(Math.round(yaw / 90) * 90 - 180, 0, -1, 0); glRotated(90,1,0,0); }else if (side == ForgeDirection.DOWN) { glRotatef(Math.round(yaw / 90) * 90 - 180, 0, -1, 0); glRotated(-90, 1, 0, 0); }else if (side == ForgeDirection.WEST) { glRotated(90,0,1,0); glRotated(180,0,0,1); }else if (side == ForgeDirection.EAST) { glRotated(-90,0,1,0); glRotated(180,0,0,1); }else if (side == ForgeDirection.NORTH) { glRotated(180,0,0,1); } else if (side == ForgeDirection.SOUTH) { glRotated(180,0,1,0); glRotated(180,0,0,1); } } private FontRenderer fontRenderer() { return Minecraft.getMinecraft().fontRenderer; } private TextureManager renderer() { return Minecraft.getMinecraft().renderEngine; } }