package matteroverdrive.client.sound; import net.minecraft.client.audio.ITickableSound; import net.minecraft.client.audio.PositionedSound; import net.minecraft.util.ResourceLocation; /** * Created by Simeon on 3/18/2015. */ public class MachineSound extends PositionedSound implements ITickableSound { private boolean donePlaying; public MachineSound(ResourceLocation sound, float x, float y, float z, float volume, float pitch) { super(sound); setPosition(x, y, z); this.volume = volume; this.field_147663_c = pitch; this.repeat = true; this.field_147665_h = 0; } @Override public boolean isDonePlaying() { return donePlaying; } public void stopPlaying() { donePlaying = true; } public void startPlaying() { donePlaying = false; } public void setRepeat(boolean repeat) { this.repeat = repeat; } public void setVolume(float volume) { this.volume = volume; } public void setPosition(float x,float y,float z) { this.xPosF = x; this.yPosF = y; this.zPosF = z; } @Override public void update() { } }