/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.gui; import matteroverdrive.Reference; import matteroverdrive.container.ContainerFactory; import matteroverdrive.container.slot.MOSlot; import matteroverdrive.container.slot.SlotInventory; import matteroverdrive.data.inventory.PatternStorageSlot; import matteroverdrive.gui.element.ElementInventorySlot; import matteroverdrive.gui.element.MOElementEnergy; import matteroverdrive.tile.TileEntityMachinePatternStorage; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; /** * Created by Simeon on 3/27/2015. */ public class GuiPatternStorage extends MOGuiMachine<TileEntityMachinePatternStorage> { MOElementEnergy energyElement; public GuiPatternStorage(InventoryPlayer playerInventory,TileEntityMachinePatternStorage patternStorage) { super(ContainerFactory.createMachineContainer(patternStorage,playerInventory),patternStorage); name = "pattern_storage"; energyElement = new MOElementEnergy(this,176,39,patternStorage.getEnergyStorage()); energyElement.setTexture(Reference.TEXTURE_ENERGY_METER, 32, 64); } @Override public void initGui() { super.initGui(); pages.get(0).addElement(energyElement); AddPatternStorageSlots(inventorySlots, pages.get(0)); AddMainPlayerSlots(inventorySlots, pages.get(0)); AddHotbarPlayerSlots(inventorySlots, this); } public void AddPatternStorageSlots(Container container,GuiElementList list) { int slotXIndex = 0; for (int i = 0;i < container.inventorySlots.size();i++) { if(container.inventorySlots.get(i) instanceof SlotInventory && ((SlotInventory) container.inventorySlots.get(i)).getSlot() instanceof PatternStorageSlot) { int x = (slotXIndex % 3 * 24) + 77; int y = (slotXIndex / 3) * 24 + 37; list.addElement(new ElementInventorySlot(this, (MOSlot)container.inventorySlots.get(i),x,y,22,22, "big",machine.getInventoryContainer().getSlot(i).getHoloIcon())); slotXIndex++; } } } }