/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.container;
import matteroverdrive.Reference;
import matteroverdrive.container.slot.SlotEnergy;
import matteroverdrive.container.slot.SlotInventory;
import matteroverdrive.entity.player.AndroidPlayer;
import matteroverdrive.tile.TileEntityAndroidStation;
import matteroverdrive.util.MOContainerHelper;
import net.minecraft.entity.player.InventoryPlayer;
/**
* Created by Simeon on 5/27/2015.
*/
public class ContainerAndroidStation extends ContainerMachine<TileEntityAndroidStation>
{
public ContainerAndroidStation(InventoryPlayer playerInventory, TileEntityAndroidStation machine)
{
super(playerInventory, machine);
}
@Override
protected void init(InventoryPlayer inventory)
{
AndroidPlayer android = AndroidPlayer.get(inventory.player);
for (int i = 0; i < Reference.BIONIC_OTHER+1; i++)
{
addSlotToContainer(new SlotInventory(android, android.getInventory().getSlot(i), 0, 0));
}
addSlotToContainer(new SlotEnergy(android.getInventory(), Reference.BIONIC_BATTERY, 8, 55));
addUpgradeSlots(machine.getInventoryContainer());
MOContainerHelper.AddPlayerSlots(inventory, this, 45, 150, true, true);
}
}