/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.container; import matteroverdrive.Reference; import matteroverdrive.container.slot.SlotEnergy; import matteroverdrive.container.slot.SlotInventory; import matteroverdrive.entity.player.AndroidPlayer; import matteroverdrive.tile.TileEntityAndroidStation; import matteroverdrive.util.MOContainerHelper; import net.minecraft.entity.player.InventoryPlayer; /** * Created by Simeon on 5/27/2015. */ public class ContainerAndroidStation extends ContainerMachine<TileEntityAndroidStation> { public ContainerAndroidStation(InventoryPlayer playerInventory, TileEntityAndroidStation machine) { super(playerInventory, machine); } @Override protected void init(InventoryPlayer inventory) { AndroidPlayer android = AndroidPlayer.get(inventory.player); for (int i = 0; i < Reference.BIONIC_OTHER+1; i++) { addSlotToContainer(new SlotInventory(android, android.getInventory().getSlot(i), 0, 0)); } addSlotToContainer(new SlotEnergy(android.getInventory(), Reference.BIONIC_BATTERY, 8, 55)); addUpgradeSlots(machine.getInventoryContainer()); MOContainerHelper.AddPlayerSlots(inventory, this, 45, 150, true, true); } }