/*
* This file is part of Matter Overdrive
* Copyright (c) 2015., Simeon Radivoev, All rights reserved.
*
* Matter Overdrive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Matter Overdrive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>.
*/
package matteroverdrive.container;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import matteroverdrive.container.slot.SlotInventory;
import matteroverdrive.data.Inventory;
import matteroverdrive.data.inventory.UpgradeSlot;
import matteroverdrive.machines.MOTileEntityMachine;
import matteroverdrive.util.MOInventoryHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import java.util.List;
/**
* Created by Simeon on 4/9/2015.
*/
public class ContainerMachine<T extends MOTileEntityMachine> extends MOBaseContainer
{
protected T machine;
protected int progressScaled;
public ContainerMachine()
{
super();
}
public ContainerMachine(InventoryPlayer inventory, T machine)
{
super(inventory);
this.machine = machine;
init(inventory);
}
protected void init(InventoryPlayer inventory)
{
}
public void detectAndSendChanges()
{
super.detectAndSendChanges();
if (this.machine != null) {
short progressScaled = (short) (this.machine.getProgress() * Short.MAX_VALUE);
for (Object icrafting : this.crafters) {
if (this.progressScaled != progressScaled) {
((ICrafting) icrafting).sendProgressBarUpdate(this, 0, progressScaled);
}
}
this.progressScaled = progressScaled;
}
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int slot,int newValue)
{
if(slot == 0)
this.progressScaled = newValue;
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return true;
}
public void addUpgradeSlots(Inventory inventory)
{
addUpgradeSlots(inventory, 0, 0);
}
public void addUpgradeSlots(Inventory inventory, int x, int y)
{
int upgradeSlotIndex = 0;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (inventory.getSlot(i) instanceof UpgradeSlot)
{
addSlotToContainer(new SlotInventory(inventory,inventory.getSlot(i),x + (upgradeSlotIndex % 5) * 24,y + (upgradeSlotIndex / 5) * 24));
upgradeSlotIndex++;
}
}
}
public void addAllSlotsFromInventory(Inventory inventory)
{
for (matteroverdrive.data.inventory.Slot slot : inventory.getSlots())
{
addSlotToContainer(new SlotInventory(inventory, inventory.getSlot(slot.getId()), 0, 0));
}
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotID)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(slotID);
if(slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if(slotID < machine.getSizeInventory())
{
putInPlayerInventory(itemstack1);
}
else if(slotID >= machine.getSizeInventory())
{
tryAndPutInMachineSlots(itemstack1, machine);
}
if (itemstack1.stackSize == 0)
{
slot.putStack(null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(player, itemstack1);
}
return itemstack;
}
protected boolean putInPlayerInventory(ItemStack itemStack)
{
return MOInventoryHelper.mergeItemStack((List<Slot>)inventorySlots, itemStack, machine.getSizeInventory(), inventorySlots.size() - machine.getSizeInventory(), true, true);
}
protected boolean tryAndPutInMachineSlots(ItemStack itemStack,IInventory inventory)
{
return MOInventoryHelper.mergeItemStack((List<Slot>)inventorySlots, itemStack, 0, inventory.getSizeInventory(), false, true);
}
public T getMachine()
{
return machine;
}
public float getProgress()
{
return (float)progressScaled / (float)Short.MAX_VALUE;
}
}