/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.container; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import matteroverdrive.container.slot.SlotInventory; import matteroverdrive.data.Inventory; import matteroverdrive.data.inventory.UpgradeSlot; import matteroverdrive.machines.MOTileEntityMachine; import matteroverdrive.util.MOInventoryHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import java.util.List; /** * Created by Simeon on 4/9/2015. */ public class ContainerMachine<T extends MOTileEntityMachine> extends MOBaseContainer { protected T machine; protected int progressScaled; public ContainerMachine() { super(); } public ContainerMachine(InventoryPlayer inventory, T machine) { super(inventory); this.machine = machine; init(inventory); } protected void init(InventoryPlayer inventory) { } public void detectAndSendChanges() { super.detectAndSendChanges(); if (this.machine != null) { short progressScaled = (short) (this.machine.getProgress() * Short.MAX_VALUE); for (Object icrafting : this.crafters) { if (this.progressScaled != progressScaled) { ((ICrafting) icrafting).sendProgressBarUpdate(this, 0, progressScaled); } } this.progressScaled = progressScaled; } } @SideOnly(Side.CLIENT) public void updateProgressBar(int slot,int newValue) { if(slot == 0) this.progressScaled = newValue; } @Override public boolean canInteractWith(EntityPlayer player) { return true; } public void addUpgradeSlots(Inventory inventory) { addUpgradeSlots(inventory, 0, 0); } public void addUpgradeSlots(Inventory inventory, int x, int y) { int upgradeSlotIndex = 0; for (int i = 0; i < inventory.getSizeInventory(); i++) { if (inventory.getSlot(i) instanceof UpgradeSlot) { addSlotToContainer(new SlotInventory(inventory,inventory.getSlot(i),x + (upgradeSlotIndex % 5) * 24,y + (upgradeSlotIndex / 5) * 24)); upgradeSlotIndex++; } } } public void addAllSlotsFromInventory(Inventory inventory) { for (matteroverdrive.data.inventory.Slot slot : inventory.getSlots()) { addSlotToContainer(new SlotInventory(inventory, inventory.getSlot(slot.getId()), 0, 0)); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(slotID); if(slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(slotID < machine.getSizeInventory()) { putInPlayerInventory(itemstack1); } else if(slotID >= machine.getSizeInventory()) { tryAndPutInMachineSlots(itemstack1, machine); } if (itemstack1.stackSize == 0) { slot.putStack(null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(player, itemstack1); } return itemstack; } protected boolean putInPlayerInventory(ItemStack itemStack) { return MOInventoryHelper.mergeItemStack((List<Slot>)inventorySlots, itemStack, machine.getSizeInventory(), inventorySlots.size() - machine.getSizeInventory(), true, true); } protected boolean tryAndPutInMachineSlots(ItemStack itemStack,IInventory inventory) { return MOInventoryHelper.mergeItemStack((List<Slot>)inventorySlots, itemStack, 0, inventory.getSizeInventory(), false, true); } public T getMachine() { return machine; } public float getProgress() { return (float)progressScaled / (float)Short.MAX_VALUE; } }