package matteroverdrive.fx;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
/**
* Created by Simeon on 5/13/2015.
*/
@SideOnly(Side.CLIENT)
public class GravitationalAnomalyParticle extends EntityFX
{
float smokeParticleScale;
Vec3 center;
public GravitationalAnomalyParticle(World world, double x, double y, double z, Vec3 center)
{
this(world, x, y, z, center, 1.0F);
}
public GravitationalAnomalyParticle(World world, double x, double y, double z, Vec3 center, float f)
{
super(world, x, y, z, 0.0D, 0.0D, 0.0D);
this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D);
this.particleScale *= 0.75F;
this.particleScale *= f;
this.smokeParticleScale = this.particleScale;
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
this.particleMaxAge = (int)((float)this.particleMaxAge * f);
this.noClip = true;
this.center = center;
}
public void renderParticle(Tessellator tessellator, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_)
{
float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge * 32.0F;
if (f6 < 0.0F)
{
f6 = 0.0F;
}
if (f6 > 1.0F)
{
f6 = 1.0F;
}
this.particleScale = this.smokeParticleScale * f6;
super.renderParticle(tessellator, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX = (center.xCoord - posX) * 0.1;
this.motionY = (center.yCoord - posY) * 0.1;
this.motionZ = (center.zCoord - posZ) * 0.1;
}
}