/* * This file is part of Matter Overdrive * Copyright (c) 2015., Simeon Radivoev, All rights reserved. * * Matter Overdrive is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Matter Overdrive is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Matter Overdrive. If not, see <http://www.gnu.org/licenses>. */ package matteroverdrive.entity.monster; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import matteroverdrive.MatterOverdrive; import matteroverdrive.api.entity.IRangedEnergyWeaponAttackMob; import matteroverdrive.api.weapon.WeaponShot; import matteroverdrive.entity.ai.AndroidTargetSelector; import matteroverdrive.entity.ai.EntityAIMoveAlongPath; import matteroverdrive.entity.ai.EntityAIPhaserBoltAttack; import matteroverdrive.entity.ai.EntityAIRangedRunFromMelee; import matteroverdrive.init.MatterOverdriveItems; import matteroverdrive.items.android.RougeAndroidParts; import matteroverdrive.items.weapon.EnergyWeapon; import matteroverdrive.network.packet.bi.PacketFirePlasmaShot; import matteroverdrive.util.AndroidPartsFactory; import matteroverdrive.util.WeaponFactory; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.*; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; /** * Created by Simeon on 11/15/2015. */ public class EntityRangedRogueAndroidMob extends EntityRougeAndroidMob implements IRangedEnergyWeaponAttackMob { public static boolean UNLIMITED_WEAPON_ENERGY = true; private EntityAIPhaserBoltAttack aiBoltAttack = new EntityAIPhaserBoltAttack(this,1.0D, 60, 15.0F); private EntityAIRangedRunFromMelee aiRangedRunFromMelee = new EntityAIRangedRunFromMelee(this,1.0D); public EntityRangedRogueAndroidMob(World world) { super(world); init(world); } public EntityRangedRogueAndroidMob(World world, int level, boolean legendary) { super(world,level,legendary); init(world); } protected void init(World world) { this.tasks.addTask(1, new EntityAISwimming(this)); this.tasks.addTask(2,aiRangedRunFromMelee); this.tasks.addTask(3, aiBoltAttack); this.tasks.addTask(4, new EntityAIMoveAlongPath(this,1.0D)); this.tasks.addTask(5, new EntityAIWander(this, 1.0D)); this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityLivingBase.class, 8.0F)); this.tasks.addTask(6, new EntityAILookIdle(this)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityLivingBase.class, 0, true,true,new AndroidTargetSelector(this))); if (world != null && !world.isRemote) { this.setCombatTask(); } } @Override protected void dropEquipment(boolean recentlyHit, int lootingLevel) { if (this.recentlyHit > 0) { int j = this.rand.nextInt(400) - lootingLevel; if (j < 5 || getIsLegendary()) { this.entityDropItem(getEquipmentInSlot(0).copy(),0); } } } /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D); this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(24); } @Override public void onLivingUpdate() { super.onLivingUpdate(); if (getHeldItem() != null) { //getHeldItem().getItem().onUpdate(getHeldItem(),worldObj,this,0,true); } } @Override protected void dropFewItems(boolean recentlyHit, int lootingLevel) { if (!hasTeam() || recentlyHit) { int j; int k; j = this.rand.nextInt(2 + lootingLevel); for (k = 0; k < j; ++k) { this.dropItem(MatterOverdriveItems.energyPack, 1); } float lootingModifier = (Math.min(lootingLevel, 10) / 10f); if (rand.nextFloat() < (0.15f + lootingModifier) || getIsLegendary()) { ItemStack part = MatterOverdrive.androidPartsFactory.generateRandomDecoratedPart(new AndroidPartsFactory.AndroidPartFactoryContext(getAndroidLevel(),this,getIsLegendary())); if (part.getItem() instanceof RougeAndroidParts) { part.setTagCompound(new NBTTagCompound()); part.getTagCompound().setByte("Type",(byte) 1); } this.entityDropItem(part, 0.0F); } } } @Override public void addRandomArmor() { super.addRandomArmor(); int androidLevel = getAndroidLevel(); ItemStack gun = MatterOverdrive.weaponFactory.getRandomDecoratedEnergyWeapon(new WeaponFactory.WeaponGenerationContext(androidLevel,this,getIsLegendary())); setCurrentItemOrArmor(0,gun); this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(((EnergyWeapon)gun.getItem()).getRange(gun)-2); } public void setCombatTask() { ItemStack itemstack = this.getHeldItem(); if (itemstack != null && itemstack.getItem() instanceof EnergyWeapon) { this.aiBoltAttack.setMaxChaseDistance(((EnergyWeapon) itemstack.getItem()).getRange(itemstack)-2); if (itemstack.getItem() == MatterOverdriveItems.ionSniper) { aiRangedRunFromMelee.setMinDistance(16f); }else if (itemstack.getItem() != MatterOverdriveItems.plasmaShotgun) { aiRangedRunFromMelee.setMinDistance(3f); } } } @Override public IEntityLivingData onSpawnWithEgg(IEntityLivingData entityLivingData) { entityLivingData = super.onSpawnWithEgg(entityLivingData); this.addRandomArmor(); this.enchantEquipment(); return entityLivingData; } @Override public void attackEntityWithRangedAttack(EntityLivingBase target, Vec3 lastSeenPosition, boolean canSee) { ItemStack weapon = this.getHeldItem(); if (!worldObj.isRemote) { if (lastSeenPosition == null) { lastSeenPosition = Vec3.createVectorHelper(target.posX,target.posY,target.posZ); } if (weapon.getItem() instanceof EnergyWeapon) { EnergyWeapon energyWeapon = (EnergyWeapon) weapon.getItem(); //magic number from MC Vec3 pos = Vec3.createVectorHelper(this.posX, this.posY + getEyeHeight(), this.posZ); Vec3 dir = Vec3.createVectorHelper(lastSeenPosition.xCoord - this.posX, lastSeenPosition.yCoord - this.posY, lastSeenPosition.zCoord - this.posZ); WeaponShot shot = energyWeapon.createShot(weapon, this, true); float difficulty = MathHelper.clamp_float((0.6f/3f)*worldObj.difficultySetting.getDifficultyId(),0,0.6f) + getAndroidLevel()*(0.4f/3f) + (getIsLegendary() ? 0.3f : 0); shot.setDamage(shot.getDamage()*difficulty); difficulty = (3 - worldObj.difficultySetting.getDifficultyId())*4f; shot.setAccuracy(shot.getAccuracy() + difficulty); energyWeapon.onServerFire(weapon, this, shot, pos, dir,0); energyWeapon.setHeat(weapon,0); if (UNLIMITED_WEAPON_ENERGY) energyWeapon.rechargeFully(weapon); MatterOverdrive.packetPipeline.sendToAllAround(new PacketFirePlasmaShot(this.getEntityId(),pos,dir,shot),worldObj.provider.dimensionId,posX,posY,posZ,64); difficulty = 1 + (3 - worldObj.difficultySetting.getDifficultyId())*0.5f; this.aiBoltAttack.setMaxRangedAttackDelay((int) (((EnergyWeapon) weapon.getItem()).getShootCooldown(weapon) * difficulty)); } } } public void readEntityFromNBT(NBTTagCompound p_70037_1_) { super.readEntityFromNBT(p_70037_1_); this.setCombatTask(); } /** * Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot */ @Override public void setCurrentItemOrArmor(int slot, ItemStack itemStack) { super.setCurrentItemOrArmor(slot, itemStack); if (!this.worldObj.isRemote && slot == 0) { this.setCombatTask(); } } @Override public ItemStack getWeapon() { return getHeldItem(); } @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double p_70112_1_) { double d1 = this.boundingBox.getAverageEdgeLength(); d1 *= 64.0D * this.renderDistanceWeight; d1 += getEntityAttribute(SharedMonsterAttributes.followRange).getAttributeValue(); return p_70112_1_ < d1 * d1; } }