/* * Copyright (C) 2007 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * The EventBus allows publish-subscribe-style communication between components * without requiring the components to explicitly register with one another * (and thus be aware of each other). It is designed exclusively to replace * traditional Java in-process event distribution using explicit registration. * It is <em>not</em> a general-purpose publish-subscribe system, nor is it * intended for interprocess communication. * * <p>See the Guava User Guide article on <a href= * "http://code.google.com/p/guava-libraries/wiki/EventBusExplained"> * {@code EventBus}</a>. * * <h2>One-Minute Guide</h2> * * <p>Converting an existing EventListener-based system to use the EventBus is * easy. * * <h3>For Listeners</h3> * <p>To listen for a specific flavor of event (say, a CustomerChangeEvent)... * <ul> * <li><strong>...in traditional Java events:</strong> implement an interface * defined with the event — such as CustomerChangeEventListener.</li> * <li><strong>...with EventBus:</strong> create a method that accepts * CustomerChangeEvent as its sole argument, and mark it with the * {@link com.google.common.eventbus.Subscribe} annotation.</li> * </ul> * * <p>To register your listener methods with the event producers... * <ul> * <li><strong>...in traditional Java events:</strong> pass your object to each * producer's {@code registerCustomerChangeEventListener} method. These * methods are rarely defined in common interfaces, so in addition to * knowing every possible producer, you must also know its type.</li> * <li><strong>...with EventBus:</strong> pass your object to the * {@link com.google.common.eventbus.EventBus#register(Object)} method on an * EventBus. You'll need to * make sure that your object shares an EventBus instance with the event * producers.</li> * </ul> * * <p>To listen for a common event supertype (such as EventObject or Object)... * <ul> * <li><strong>...in traditional Java events:</strong> not easy.</li> * <li><strong>...with EventBus:</strong> events are automatically dispatched to * listeners of any supertype, allowing listeners for interface types * or "wildcard listeners" for Object.</li> * </ul> * * <p>To listen for and detect events that were dispatched without listeners... * <ul> * <li><strong>...in traditional Java events:</strong> add code to each * event-dispatching method (perhaps using AOP).</li> * <li><strong>...with EventBus:</strong> subscribe to {@link * com.google.common.eventbus.DeadEvent}. The * EventBus will notify you of any events that were posted but not * delivered. (Handy for debugging.)</li> * </ul> * * <h3>For Producers</h3> * <p>To keep track of listeners to your events... * <ul> * <li><strong>...in traditional Java events:</strong> write code to manage * a list of listeners to your object, including synchronization, or use a * utility class like EventListenerList.</li> * <li><strong>...with EventBus:</strong> EventBus does this for you.</li> * </ul> * * <p>To dispatch an event to listeners... * <ul> * <li><strong>...in traditional Java events:</strong> write a method to * dispatch events to each event listener, including error isolation and * (if desired) asynchronicity.</li> * <li><strong>...with EventBus:</strong> pass the event object to an EventBus's * {@link com.google.common.eventbus.EventBus#post(Object)} method.</li> * </ul> * * <h2>Glossary</h2> * * <p>The EventBus system and code use the following terms to discuss event * distribution: * <dl> * <dt>Event</dt><dd>Any object that may be <em>posted</em> to a bus.</dd> * <dt>Subscribing</dt><dd>The act of registering a <em>listener</em> with an * EventBus, so that its <em>subscriber methods</em> will receive events.</dd> * <dt>Listener</dt><dd>An object that wishes to receive events, by exposing * <em>subscriber methods</em>.</dt> * <dt>Subscriber method</dt><dd>A public method that the EventBus should use to * deliver <em>posted</em> events. Subscriber methods are marked by the * {@link com.google.common.eventbus.Subscribe} annotation.</dd> * <dt>Posting an event</dt><dd>Making the event available to any * <em>listeners</em> through the EventBus.</dt> * </dl> * * <h2>FAQ</h2> * <h3>Why must I create my own Event Bus, rather than using a singleton?</h3> * * <p>The Event Bus doesn't specify how you use it; there's nothing stopping your * application from having separate EventBus instances for each component, or * using separate instances to separate events by context or topic. This also * makes it trivial to set up and tear down EventBus objects in your tests. * * <p>Of course, if you'd like to have a process-wide EventBus singleton, * there's nothing stopping you from doing it that way. Simply have your * container (such as Guice) create the EventBus as a singleton at global scope * (or stash it in a static field, if you're into that sort of thing). * * <p>In short, the EventBus is not a singleton because we'd rather not make * that decision for you. Use it how you like. * * <h3>Why use an annotation to mark subscriber methods, rather than requiring the * listener to implement an interface?</h3> * <p>We feel that the Event Bus's {@code @Subscribe} annotation conveys your * intentions just as explicitly as implementing an interface (or perhaps more * so), while leaving you free to place event subscriber methods wherever you wish * and give them intention-revealing names. * * <p>Traditional Java Events use a listener interface which typically sports * only a handful of methods -- typically one. This has a number of * disadvantages: * <ul> * <li>Any one class can only implement a single response to a given event. * <li>Listener interface methods may conflict. * <li>The method must be named after the event (e.g. {@code * handleChangeEvent}), rather than its purpose (e.g. {@code * recordChangeInJournal}). * <li>Each event usually has its own interface, without a common parent * interface for a family of events (e.g. all UI events). * </ul> * * <p>The difficulties in implementing this cleanly has given rise to a pattern, * particularly common in Swing apps, of using tiny anonymous classes to * implement event listener interfaces. * * <p>Compare these two cases: <pre> * class ChangeRecorder { * void setCustomer(Customer cust) { * cust.addChangeListener(new ChangeListener() { * void customerChanged(ChangeEvent e) { * recordChange(e.getChange()); * } * }; * } * } * * // Class is typically registered by the container. * class EventBusChangeRecorder { * @Subscribe void recordCustomerChange(ChangeEvent e) { * recordChange(e.getChange()); * } * }</pre> * * <p>The intent is actually clearer in the second case: there's less noise code, * and the event subscriber has a clear and meaningful name. * * <h3>What about a generic {@code Subscriber<T>} interface?</h3> * <p>Some have proposed a generic {@code Subscriber<T>} interface for EventBus * listeners. This runs into issues with Java's use of type erasure, not to * mention problems in usability. * * <p>Let's say the interface looked something like the following: <pre> {@code * interface Subscriber<T> { * void handleEvent(T event); * }}</pre> * * <p>Due to erasure, no single class can implement a generic interface more than * once with different type parameters. This is a giant step backwards from * traditional Java Events, where even if {@code actionPerformed} and {@code * keyPressed} aren't very meaningful names, at least you can implement both * methods! * * <h3>Doesn't EventBus destroy static typing and eliminate automated * refactoring support?</h3> * <p>Some have freaked out about EventBus's {@code register(Object)} and {@code * post(Object)} methods' use of the {@code Object} type. * * <p>{@code Object} is used here for a good reason: the Event Bus library * places no restrictions on the types of either your event listeners (as in * {@code register(Object)}) or the events themselves (in {@code post(Object)}). * * <p>Event subscriber methods, on the other hand, must explicitly declare their * argument type -- the type of event desired (or one of its supertypes). Thus, * searching for references to an event class will instantly find all subscriber * methods for that event, and renaming the type will affect all subscriber methods * within view of your IDE (and any code that creates the event). * * <p>It's true that you can rename your {@code @Subscribed} event subscriber * methods at will; Event Bus will not stop this or do anything to propagate the * rename because, to Event Bus, the names of your subscriber methods are * irrelevant. Test code that calls the methods directly, of course, will be * affected by your renaming -- but that's what your refactoring tools are for. * * <h3>What happens if I {@code register} a listener without any subscriber * methods?</h3> * <p>Nothing at all. * * <p>The Event Bus was designed to integrate with containers and module * systems, with Guice as the prototypical example. In these cases, it's * convenient to have the container/factory/environment pass <i>every</i> * created object to an EventBus's {@code register(Object)} method. * * <p>This way, any object created by the container/factory/environment can * hook into the system's event model simply by exposing subscriber methods. * * <h3>What Event Bus problems can be detected at compile time?</h3> * <p>Any problem that can be unambiguously detected by Java's type system. For * example, defining a subscriber method for a nonexistent event type. * * <h3>What Event Bus problems can be detected immediately at registration?</h3> * <p>Immediately upon invoking {@code register(Object)} , the listener being * registered is checked for the <i>well-formedness</i> of its subscriber methods. * Specifically, any methods marked with {@code @Subscribe} must take only a * single argument. * * <p>Any violations of this rule will cause an {@code IllegalArgumentException} * to be thrown. * * <p>(This check could be moved to compile-time using APT, a solution we're * researching.) * * <h3>What Event Bus problems may only be detected later, at runtime?</h3> * <p>If a component posts events with no registered listeners, it <i>may</i> * indicate an error (typically an indication that you missed a * {@code @Subscribe} annotation, or that the listening component is not loaded). * * <p>(Note that this is <i>not necessarily</i> indicative of a problem. There * are many cases where an application will deliberately ignore a posted event, * particularly if the event is coming from code you don't control.) * * <p>To handle such events, register a subscriber method for the {@code DeadEvent} * class. Whenever EventBus receives an event with no registered subscribers, it * will turn it into a {@code DeadEvent} and pass it your way -- allowing you to * log it or otherwise recover. * * <h3>How do I test event listeners and their subscriber methods?</h3> * <p>Because subscriber methods on your listener classes are normal methods, you can * simply call them from your test code to simulate the EventBus. */ package com.google.common.eventbus;