/* * Copyright (C) 2007 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.collect; import static com.google.common.base.Preconditions.checkArgument; import static com.google.common.collect.ObjectArrays.checkElementNotNull; import com.google.common.annotations.GwtCompatible; import com.google.common.annotations.VisibleForTesting; import com.google.common.primitives.Ints; import java.io.Serializable; import java.util.Arrays; import java.util.Collection; import java.util.Collections; import java.util.EnumSet; import java.util.HashSet; import java.util.Iterator; import java.util.Set; import javax.annotation.Nullable; /** * A high-performance, immutable {@code Set} with reliable, user-specified * iteration order. Does not permit null elements. * * <p>Unlike {@link Collections#unmodifiableSet}, which is a <i>view</i> of a * separate collection that can still change, an instance of this class contains * its own private data and will <i>never</i> change. This class is convenient * for {@code public static final} sets ("constant sets") and also lets you * easily make a "defensive copy" of a set provided to your class by a caller. * * <p><b>Warning:</b> Like most sets, an {@code ImmutableSet} will not function * correctly if an element is modified after being placed in the set. For this * reason, and to avoid general confusion, it is strongly recommended to place * only immutable objects into this collection. * * <p>This class has been observed to perform significantly better than {@link * HashSet} for objects with very fast {@link Object#hashCode} implementations * (as a well-behaved immutable object should). While this class's factory * methods create hash-based instances, the {@link ImmutableSortedSet} subclass * performs binary searches instead. * * <p><b>Note:</b> Although this class is not final, it cannot be subclassed * outside its package as it has no public or protected constructors. Thus, * instances of this type are guaranteed to be immutable. * * <p>See the Guava User Guide article on <a href= * "http://code.google.com/p/guava-libraries/wiki/ImmutableCollectionsExplained"> * immutable collections</a>. * * @see ImmutableList * @see ImmutableMap * @author Kevin Bourrillion * @author Nick Kralevich * @since 2.0 (imported from Google Collections Library) */ @GwtCompatible(serializable = true, emulated = true) @SuppressWarnings("serial") // we're overriding default serialization public abstract class ImmutableSet<E> extends ImmutableCollection<E> implements Set<E> { /** * Returns the empty immutable set. This set behaves and performs comparably * to {@link Collections#emptySet}, and is preferable mainly for consistency * and maintainability of your code. */ // Casting to any type is safe because the set will never hold any elements. @SuppressWarnings({"unchecked"}) public static <E> ImmutableSet<E> of() { return (ImmutableSet<E>) EmptyImmutableSet.INSTANCE; } /** * Returns an immutable set containing a single element. This set behaves and * performs comparably to {@link Collections#singleton}, but will not accept * a null element. It is preferable mainly for consistency and * maintainability of your code. */ public static <E> ImmutableSet<E> of(E element) { return new SingletonImmutableSet<E>(element); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any element is null */ public static <E> ImmutableSet<E> of(E e1, E e2) { return construct(2, e1, e2); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any element is null */ public static <E> ImmutableSet<E> of(E e1, E e2, E e3) { return construct(3, e1, e2, e3); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any element is null */ public static <E> ImmutableSet<E> of(E e1, E e2, E e3, E e4) { return construct(4, e1, e2, e3, e4); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any element is null */ public static <E> ImmutableSet<E> of(E e1, E e2, E e3, E e4, E e5) { return construct(5, e1, e2, e3, e4, e5); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any element is null * @since 3.0 (source-compatible since 2.0) */ public static <E> ImmutableSet<E> of(E e1, E e2, E e3, E e4, E e5, E e6, E... others) { final int paramCount = 6; Object[] elements = new Object[paramCount + others.length]; elements[0] = e1; elements[1] = e2; elements[2] = e3; elements[3] = e4; elements[4] = e5; elements[5] = e6; System.arraycopy(others, 0, elements, paramCount, others.length); return construct(elements.length, elements); } /** * Constructs an {@code ImmutableSet} from the first {@code n} elements of the specified array. * If {@code k} is the size of the returned {@code ImmutableSet}, then the unique elements of * {@code elements} will be in the first {@code k} positions, and {@code elements[i] == null} for * {@code k <= i < n}. * * <p>This may modify {@code elements}. Additionally, if {@code n == elements.length} and * {@code elements} contains no duplicates, {@code elements} may be used without copying in the * returned {@code ImmutableSet}, in which case it may no longer be modified. * * <p>{@code elements} may contain only values of type {@code E}. * * @throws NullPointerException if any of the first {@code n} elements of {@code elements} is * null */ private static <E> ImmutableSet<E> construct(int n, Object... elements) { switch (n) { case 0: return of(); case 1: @SuppressWarnings("unchecked") // safe; elements contains only E's E elem = (E) elements[0]; return of(elem); default: // continue below to handle the general case } int tableSize = chooseTableSize(n); Object[] table = new Object[tableSize]; int mask = tableSize - 1; int hashCode = 0; int uniques = 0; for (int i = 0; i < n; i++) { Object element = checkElementNotNull(elements[i], i); int hash = element.hashCode(); for (int j = Hashing.smear(hash); ; j++) { int index = j & mask; Object value = table[index]; if (value == null) { // Came to an empty slot. Put the element here. elements[uniques++] = element; table[index] = element; hashCode += hash; break; } else if (value.equals(element)) { break; } } } Arrays.fill(elements, uniques, n, null); if (uniques == 1) { // There is only one element or elements are all duplicates @SuppressWarnings("unchecked") // we are careful to only pass in E E element = (E) elements[0]; return new SingletonImmutableSet<E>(element, hashCode); } else if (tableSize != chooseTableSize(uniques)) { // Resize the table when the array includes too many duplicates. // when this happens, we have already made a copy return construct(uniques, elements); } else { Object[] uniqueElements = (uniques < elements.length) ? ObjectArrays.arraysCopyOf(elements, uniques) : elements; return new RegularImmutableSet<E>(uniqueElements, hashCode, table, mask); } } // We use power-of-2 tables, and this is the highest int that's a power of 2 static final int MAX_TABLE_SIZE = Ints.MAX_POWER_OF_TWO; // Represents how tightly we can pack things, as a maximum. private static final double DESIRED_LOAD_FACTOR = 0.7; // If the set has this many elements, it will "max out" the table size private static final int CUTOFF = (int) (MAX_TABLE_SIZE * DESIRED_LOAD_FACTOR); /** * Returns an array size suitable for the backing array of a hash table that * uses open addressing with linear probing in its implementation. The * returned size is the smallest power of two that can hold setSize elements * with the desired load factor. * * <p>Do not call this method with setSize < 2. */ @VisibleForTesting static int chooseTableSize(int setSize) { // Correct the size for open addressing to match desired load factor. if (setSize < CUTOFF) { // Round up to the next highest power of 2. int tableSize = Integer.highestOneBit(setSize - 1) << 1; while (tableSize * DESIRED_LOAD_FACTOR < setSize) { tableSize <<= 1; } return tableSize; } // The table can't be completely full or we'll get infinite reprobes checkArgument(setSize < MAX_TABLE_SIZE, "collection too large"); return MAX_TABLE_SIZE; } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any of {@code elements} is null * @since 3.0 */ public static <E> ImmutableSet<E> copyOf(E[] elements) { switch (elements.length) { case 0: return of(); case 1: return of(elements[0]); default: return construct(elements.length, elements.clone()); } } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. This method iterates over {@code elements} at most once. * * <p>Note that if {@code s} is a {@code Set<String>}, then {@code * ImmutableSet.copyOf(s)} returns an {@code ImmutableSet<String>} containing * each of the strings in {@code s}, while {@code ImmutableSet.of(s)} returns * a {@code ImmutableSet<Set<String>>} containing one element (the given set * itself). * * <p>Despite the method name, this method attempts to avoid actually copying * the data when it is safe to do so. The exact circumstances under which a * copy will or will not be performed are undocumented and subject to change. * * @throws NullPointerException if any of {@code elements} is null */ public static <E> ImmutableSet<E> copyOf(Iterable<? extends E> elements) { return (elements instanceof Collection) ? copyOf((Collection<? extends E>) elements) : copyOf(elements.iterator()); } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. * * @throws NullPointerException if any of {@code elements} is null */ public static <E> ImmutableSet<E> copyOf(Iterator<? extends E> elements) { // We special-case for 0 or 1 elements, but anything further is madness. if (!elements.hasNext()) { return of(); } E first = elements.next(); if (!elements.hasNext()) { return of(first); } else { return new ImmutableSet.Builder<E>() .add(first) .addAll(elements) .build(); } } /** * Returns an immutable set containing the given elements, in order. Repeated * occurrences of an element (according to {@link Object#equals}) after the * first are ignored. This method iterates over {@code elements} at most * once. * * <p>Note that if {@code s} is a {@code Set<String>}, then {@code * ImmutableSet.copyOf(s)} returns an {@code ImmutableSet<String>} containing * each of the strings in {@code s}, while {@code ImmutableSet.of(s)} returns * a {@code ImmutableSet<Set<String>>} containing one element (the given set * itself). * * <p><b>Note:</b> Despite what the method name suggests, {@code copyOf} will * return constant-space views, rather than linear-space copies, of some * inputs known to be immutable. For some other immutable inputs, such as key * sets of an {@code ImmutableMap}, it still performs a copy in order to avoid * holding references to the values of the map. The heuristics used in this * decision are undocumented and subject to change except that: * <ul> * <li>A full copy will be done of any {@code ImmutableSortedSet}.</li> * <li>{@code ImmutableSet.copyOf()} is idempotent with respect to pointer * equality.</li> * </ul> * * <p>This method is safe to use even when {@code elements} is a synchronized * or concurrent collection that is currently being modified by another * thread. * * @throws NullPointerException if any of {@code elements} is null * @since 7.0 (source-compatible since 2.0) */ public static <E> ImmutableSet<E> copyOf(Collection<? extends E> elements) { /* * TODO(user): consider checking for ImmutableAsList here * TODO(user): consider checking for Multiset here */ if (elements instanceof ImmutableSet && !(elements instanceof ImmutableSortedSet)) { @SuppressWarnings("unchecked") // all supported methods are covariant ImmutableSet<E> set = (ImmutableSet<E>) elements; if (!set.isPartialView()) { return set; } } else if (elements instanceof EnumSet) { return copyOfEnumSet((EnumSet) elements); } Object[] array = elements.toArray(); return construct(array.length, array); } private static <E extends Enum<E>> ImmutableSet<E> copyOfEnumSet( EnumSet<E> enumSet) { return ImmutableEnumSet.asImmutable(EnumSet.copyOf(enumSet)); } ImmutableSet() {} /** Returns {@code true} if the {@code hashCode()} method runs quickly. */ boolean isHashCodeFast() { return false; } @Override public boolean equals(@Nullable Object object) { if (object == this) { return true; } else if (object instanceof ImmutableSet && isHashCodeFast() && ((ImmutableSet<?>) object).isHashCodeFast() && hashCode() != object.hashCode()) { return false; } return Sets.equalsImpl(this, object); } @Override public int hashCode() { return Sets.hashCodeImpl(this); } // This declaration is needed to make Set.iterator() and // ImmutableCollection.iterator() consistent. @Override public abstract UnmodifiableIterator<E> iterator(); /* * This class is used to serialize all ImmutableSet instances, except for * ImmutableEnumSet/ImmutableSortedSet, regardless of implementation type. It * captures their "logical contents" and they are reconstructed using public * static factories. This is necessary to ensure that the existence of a * particular implementation type is an implementation detail. */ private static class SerializedForm implements Serializable { final Object[] elements; SerializedForm(Object[] elements) { this.elements = elements; } Object readResolve() { return copyOf(elements); } private static final long serialVersionUID = 0; } @Override Object writeReplace() { return new SerializedForm(toArray()); } /** * Returns a new builder. The generated builder is equivalent to the builder * created by the {@link Builder} constructor. */ public static <E> Builder<E> builder() { return new Builder<E>(); } /** * A builder for creating immutable set instances, especially {@code public * static final} sets ("constant sets"). Example: <pre> {@code * * public static final ImmutableSet<Color> GOOGLE_COLORS = * new ImmutableSet.Builder<Color>() * .addAll(WEBSAFE_COLORS) * .add(new Color(0, 191, 255)) * .build();}</pre> * * <p>Builder instances can be reused; it is safe to call {@link #build} multiple * times to build multiple sets in series. Each set is a superset of the set * created before it. * * @since 2.0 (imported from Google Collections Library) */ public static class Builder<E> extends ImmutableCollection.ArrayBasedBuilder<E> { /** * Creates a new builder. The returned builder is equivalent to the builder * generated by {@link ImmutableSet#builder}. */ public Builder() { this(DEFAULT_INITIAL_CAPACITY); } Builder(int capacity) { super(capacity); } /** * Adds {@code element} to the {@code ImmutableSet}. If the {@code * ImmutableSet} already contains {@code element}, then {@code add} has no * effect (only the previously added element is retained). * * @param element the element to add * @return this {@code Builder} object * @throws NullPointerException if {@code element} is null */ @Override public Builder<E> add(E element) { super.add(element); return this; } /** * Adds each element of {@code elements} to the {@code ImmutableSet}, * ignoring duplicate elements (only the first duplicate element is added). * * @param elements the elements to add * @return this {@code Builder} object * @throws NullPointerException if {@code elements} is null or contains a * null element */ @Override public Builder<E> add(E... elements) { super.add(elements); return this; } /** * Adds each element of {@code elements} to the {@code ImmutableSet}, * ignoring duplicate elements (only the first duplicate element is added). * * @param elements the {@code Iterable} to add to the {@code ImmutableSet} * @return this {@code Builder} object * @throws NullPointerException if {@code elements} is null or contains a * null element */ @Override public Builder<E> addAll(Iterable<? extends E> elements) { super.addAll(elements); return this; } /** * Adds each element of {@code elements} to the {@code ImmutableSet}, * ignoring duplicate elements (only the first duplicate element is added). * * @param elements the elements to add to the {@code ImmutableSet} * @return this {@code Builder} object * @throws NullPointerException if {@code elements} is null or contains a * null element */ @Override public Builder<E> addAll(Iterator<? extends E> elements) { super.addAll(elements); return this; } /** * Returns a newly-created {@code ImmutableSet} based on the contents of * the {@code Builder}. */ @Override public ImmutableSet<E> build() { ImmutableSet<E> result = construct(size, contents); // construct has the side effect of deduping contents, so we update size // accordingly. size = result.size(); return result; } } }