package net.glowstone.net.message.play.entity;
import com.flowpowered.networking.Message;
import lombok.Data;
import net.glowstone.entity.meta.MetadataMap;
import java.util.List;
import java.util.UUID;
@Data
public final class SpawnPlayerMessage implements Message {
public final int id;
public final UUID uuid;
public final int x, y, z;
public final int rotation, pitch;
public final int item;
public final List<MetadataMap.Entry> metadata;
}