package net.glowstone.net.handler.play.game;
import com.flowpowered.networking.MessageHandler;
import net.glowstone.entity.meta.ClientSettings;
import net.glowstone.net.GlowSession;
import net.glowstone.net.message.play.game.ClientSettingsMessage;
public final class ClientSettingsHandler implements MessageHandler<GlowSession, ClientSettingsMessage> {
@Override
public void handle(GlowSession session, ClientSettingsMessage message) {
session.getPlayer().setSettings(new ClientSettings(message));
}
}