package net.glowstone.net.handler.play.game; import com.flowpowered.networking.MessageHandler; import net.glowstone.entity.meta.ClientSettings; import net.glowstone.net.GlowSession; import net.glowstone.net.message.play.game.ClientSettingsMessage; public final class ClientSettingsHandler implements MessageHandler<GlowSession, ClientSettingsMessage> { @Override public void handle(GlowSession session, ClientSettingsMessage message) { session.getPlayer().setSettings(new ClientSettings(message)); } }