package net.glowstone.net.handler.play.game; import com.flowpowered.networking.MessageHandler; import net.glowstone.net.GlowSession; import net.glowstone.net.message.play.game.PingMessage; public final class PingHandler implements MessageHandler<GlowSession, PingMessage> { @Override public void handle(GlowSession session, PingMessage message) { session.pong(message.getPingId()); } }