package net.glowstone.net.handler.play.game;
import com.flowpowered.networking.MessageHandler;
import net.glowstone.net.GlowSession;
import net.glowstone.net.message.play.game.PingMessage;
public final class PingHandler implements MessageHandler<GlowSession, PingMessage> {
@Override
public void handle(GlowSession session, PingMessage message) {
session.pong(message.getPingId());
}
}