package net.glowstone.generator.decorators.overworld;
import net.glowstone.generator.objects.StoneBoulder;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
import java.util.Random;
public class StoneBoulderDecorator extends BlockPopulator {
@Override
public void populate(World world, Random random, Chunk chunk) {
int sourceX = chunk.getX() << 4;
int sourceZ = chunk.getZ() << 4;
for (int i = 0; i < random.nextInt(3); i++) {
int x = sourceX + random.nextInt(16);
int z = sourceZ + random.nextInt(16);
int y = world.getHighestBlockYAt(x, z);
new StoneBoulder().generate(world, random, x, y, z);
}
}
}