package net.glowstone.generator.objects;
import org.bukkit.DirtType;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.material.Dirt;
import org.bukkit.material.MaterialData;
import java.util.Random;
public class SugarCane {
private static final BlockFace[] FACES = {BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST};
public void generate(World world, Random random, int x, int y, int z) {
if (world.getBlockAt(x, y, z).isEmpty()) {
Block block = world.getBlockAt(x, y, z).getRelative(BlockFace.DOWN);
boolean adjacentWater = false;
for (BlockFace face : FACES) {
// needs a directly adjacent water block
if (block.getRelative(face).getType() == Material.STATIONARY_WATER ||
block.getRelative(face).getType() == Material.WATER) {
adjacentWater = true;
break;
}
}
if (adjacentWater) {
for (int n = 0; n <= random.nextInt(random.nextInt(3) + 1) + 1; n++) {
block = world.getBlockAt(x, y + n, z).getRelative(BlockFace.DOWN);
if (block.getType() == Material.SUGAR_CANE_BLOCK
|| block.getType() == Material.GRASS
|| (block.getType() == Material.DIRT && block.getState().getData() instanceof Dirt
&& ((Dirt) block.getState().getData()).getType() == DirtType.NORMAL)
|| block.getType() == Material.SAND) {
final Block caneBlock = block.getRelative(BlockFace.UP);
if (!caneBlock.isEmpty() && !caneBlock.getRelative(BlockFace.UP).isEmpty()) {
return;
}
final BlockState state = caneBlock.getState();
state.setType(Material.SUGAR_CANE_BLOCK);
state.setData(new MaterialData(Material.SUGAR_CANE_BLOCK));
state.update(true);
}
}
}
}
}
}