package net.glowstone.block.blocktype; import net.glowstone.block.GlowBlock; import net.glowstone.block.GlowBlockState; import net.glowstone.entity.GlowPlayer; import org.bukkit.Material; import org.bukkit.block.BlockFace; import org.bukkit.inventory.ItemStack; import org.bukkit.material.Ladder; import org.bukkit.material.MaterialData; import org.bukkit.util.Vector; public class BlockLadder extends BlockClimbable { public BlockLadder() { setDrops(new ItemStack(Material.LADDER)); } @Override public boolean canPlaceAt(GlowBlock block, BlockFace against) { return super.canPlaceAt(block, against) || isTargetOccluding(block, BlockFace.SOUTH) || isTargetOccluding(block, BlockFace.WEST) || isTargetOccluding(block, BlockFace.NORTH) || isTargetOccluding(block, BlockFace.EAST); } @Override public void placeBlock(GlowPlayer player, GlowBlockState state, BlockFace face, ItemStack holding, Vector clickedLoc) { super.placeBlock(player, state, face, holding, clickedLoc); MaterialData data = state.getData(); if (data instanceof Ladder) { if (face != BlockFace.DOWN && face != BlockFace.UP && isTargetOccluding(state, face.getOppositeFace())) { ((Ladder) data).setFacingDirection(face.getOppositeFace()); } else { if (isTargetOccluding(state, BlockFace.SOUTH)) { ((Ladder) data).setFacingDirection(BlockFace.SOUTH); } else if (isTargetOccluding(state, BlockFace.WEST)) { ((Ladder) data).setFacingDirection(BlockFace.WEST); } else if (isTargetOccluding(state, BlockFace.NORTH)) { ((Ladder) data).setFacingDirection(BlockFace.NORTH); } else if (isTargetOccluding(state, BlockFace.EAST)) { ((Ladder) data).setFacingDirection(BlockFace.EAST); } else { return; } } state.setData(data); } else { warnMaterialData(Ladder.class, data); } } }