package net.glowstone.net.message.play.entity;
import com.flowpowered.networking.Message;
import lombok.Data;
import org.bukkit.inventory.ItemStack;
@Data
public final class EntityEquipmentMessage implements Message {
public static final int HELD_ITEM = 0;
public static final int BOOTS_SLOT = 1;
public static final int LEGGINGS_SLOT = 2;
public static final int CHESTPLATE_SLOT = 3;
public static final int HELMET_SLOT = 4;
public final int id, slot;
public final ItemStack stack;
}