package net.glowstone.net.message.play.entity; import com.flowpowered.networking.Message; import lombok.Data; import org.bukkit.inventory.ItemStack; @Data public final class EntityEquipmentMessage implements Message { public static final int HELD_ITEM = 0; public static final int BOOTS_SLOT = 1; public static final int LEGGINGS_SLOT = 2; public static final int CHESTPLATE_SLOT = 3; public static final int HELMET_SLOT = 4; public final int id, slot; public final ItemStack stack; }