package net.glowstone.net.codec.play.game;
import com.flowpowered.networking.Codec;
import com.flowpowered.networking.util.ByteBufUtils;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.message.play.game.RespawnMessage;
import java.io.IOException;
public final class RespawnCodec implements Codec<RespawnMessage> {
@Override
public RespawnMessage decode(ByteBuf buf) throws IOException {
int dimension = buf.readInt();
int difficulty = buf.readByte();
int mode = buf.readByte();
String levelType = ByteBufUtils.readUTF8(buf);
return new RespawnMessage(dimension, difficulty, mode, levelType);
}
@Override
public ByteBuf encode(ByteBuf buf, RespawnMessage message) throws IOException {
buf.writeInt(message.getDimension());
buf.writeByte(message.getDifficulty());
buf.writeByte(message.getMode());
ByteBufUtils.writeUTF8(buf, message.getLevelType());
return buf;
}
}