package net.glowstone.net.message.play.entity; import com.flowpowered.networking.Message; import lombok.Data; @Data public final class AnimateEntityMessage implements Message { public static final int IN_SWING_ARM = 1; public static final int IN_HURT = 2; public static final int IN_LEAVE_BED = 3; public static final int OUT_SWING_ARM = 0; public static final int OUT_HURT = 1; public static final int OUT_LEAVE_BED = 2; public final int id, animation; }