package net.glowstone.net.message.play.entity;
import com.flowpowered.networking.Message;
import lombok.Data;
@Data
public final class AnimateEntityMessage implements Message {
public static final int IN_SWING_ARM = 1;
public static final int IN_HURT = 2;
public static final int IN_LEAVE_BED = 3;
public static final int OUT_SWING_ARM = 0;
public static final int OUT_HURT = 1;
public static final int OUT_LEAVE_BED = 2;
public final int id, animation;
}