package net.glowstone.net.handler.play.game; import com.flowpowered.networking.MessageHandler; import net.glowstone.net.GlowSession; import net.glowstone.net.message.play.game.IncomingChatMessage; public final class IncomingChatHandler implements MessageHandler<GlowSession, IncomingChatMessage> { @Override public void handle(GlowSession session, IncomingChatMessage message) { session.getPlayer().chat(message.getText(), message.isAsync()); } }