package net.glowstone.block.blocktype; import net.glowstone.block.GlowBlock; import net.glowstone.entity.GlowPlayer; import org.bukkit.Material; import org.bukkit.block.BlockFace; import org.bukkit.util.Vector; public class BlockDaylightDetector extends BlockType { @Override public boolean blockInteract(GlowPlayer player, GlowBlock block, BlockFace face, Vector clickedLoc) { if (block.getType() == Material.DAYLIGHT_DETECTOR) { block.setType(Material.DAYLIGHT_DETECTOR_INVERTED); } else { block.setType(Material.DAYLIGHT_DETECTOR); } return true; } }