package net.glowstone.block.blocktype;
import net.glowstone.block.GlowBlock;
import net.glowstone.entity.GlowPlayer;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.util.Vector;
public class BlockDaylightDetector extends BlockType {
@Override
public boolean blockInteract(GlowPlayer player, GlowBlock block, BlockFace face, Vector clickedLoc) {
if (block.getType() == Material.DAYLIGHT_DETECTOR) {
block.setType(Material.DAYLIGHT_DETECTOR_INVERTED);
} else {
block.setType(Material.DAYLIGHT_DETECTOR);
}
return true;
}
}