package net.glowstone.net.codec.play.player;
import com.flowpowered.networking.Codec;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.message.play.player.PlayerSwingArmMessage;
import java.io.IOException;
public final class PlayerSwingArmCodec implements Codec<PlayerSwingArmMessage> {
@Override
public PlayerSwingArmMessage decode(ByteBuf buf) throws IOException {
return new PlayerSwingArmMessage();
}
@Override
public ByteBuf encode(ByteBuf buf, PlayerSwingArmMessage message) throws IOException {
return buf;
}
}