package net.glowstone.net.codec.play.player; import com.flowpowered.networking.Codec; import io.netty.buffer.ByteBuf; import net.glowstone.net.message.play.player.PlayerSwingArmMessage; import java.io.IOException; public final class PlayerSwingArmCodec implements Codec<PlayerSwingArmMessage> { @Override public PlayerSwingArmMessage decode(ByteBuf buf) throws IOException { return new PlayerSwingArmMessage(); } @Override public ByteBuf encode(ByteBuf buf, PlayerSwingArmMessage message) throws IOException { return buf; } }