package net.glowstone.net.codec.play.game;
import com.flowpowered.networking.Codec;
import com.flowpowered.networking.util.ByteBufUtils;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.message.play.game.ChunkDataMessage;
import java.io.IOException;
public final class ChunkDataCodec implements Codec<ChunkDataMessage> {
@Override
public ChunkDataMessage decode(ByteBuf buffer) throws IOException {
throw new RuntimeException("Cannot decode ChunkDataMessage");
}
@Override
public ByteBuf encode(ByteBuf buf, ChunkDataMessage message) throws IOException {
buf.writeInt(message.getX());
buf.writeInt(message.getZ());
buf.writeBoolean(message.isContinuous());
buf.writeShort(message.getPrimaryMask());
ByteBufUtils.writeVarInt(buf, message.getData().length);
buf.writeBytes(message.getData());
return buf;
}
}