/* * Player Java Client 3 - PlayerWsnCmd.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: PlayerWsnCmd.java,v 1.0 2006/03/26 22:15:06 veedee Exp $ * */ package javaclient3.structures.wsn; import javaclient3.structures.*; /** * Command: set LEDs state (PLAYER_WSN_CMD_LEDSTATE). * <br><br> * This WSN command sets the state of the node's indicator lights. * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerWsnCmd implements PlayerConstants { // The ID of the WSN node. -1 for all. private int node_id; // The Group ID of the WSN node. -1 for all. private int group_id; // The device number. private int device; // The state: 0=disabled, 1=enabled. private byte enable; /** * @return The ID of the WSN node. -1 for all. **/ public synchronized int getNode_id () { return this.node_id; } /** * @param newNode_id The ID of the WSN node. -1 for all. * */ public synchronized void setNode_id (int newNode_id) { this.node_id = newNode_id; } /** * @return The Group ID of the WSN node. -1 for all. **/ public synchronized int getGroup_id () { return this.group_id; } /** * @param newGroup_id The Group ID of the WSN node. -1 for all. * */ public synchronized void setGroup_id (int newGroup_id) { this.group_id = newGroup_id; } /** * @return The device number. **/ public synchronized int getDevice () { return this.device; } /** * @param newDevice The device number. * */ public synchronized void setDevice (int newDevice) { this.device = newDevice; } /** * @return The state: 0=disabled, 1=enabled. **/ public synchronized byte getState () { return this.enable; } /** * @param newState The state: 0=disabled, 1=enabled. * */ public synchronized void setState (int newState) { this.enable = (byte)newState; } }