/* * Player Java Client 3 - PlayerSimulationData.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.simulation; import javaclient3.structures.*; /** * Data * Just a placeholder for now; data will be added in future. * * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerSimulationData implements PlayerConstants { // A single byte of as-yet-unspecified data. Useful for experiments. private byte data; /** * @return A single byte of as-yet-unspecified data. Useful for experiments. **/ public synchronized byte getData () { return this.data; } /** * @param newData A single byte of as-yet-unspecified data. Useful for experiments. * */ public synchronized void setData (byte newData) { this.data = newData; } }