/* * Player Java Client 3 - PlayerPosition2dSetOdomReq.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.position2d; import javaclient3.structures.*; /** * Request/reply: Set odometry. * To set the robot's odometry to a particular state, send a * PLAYER_POSITION2D_REQ_SET_ODOM request. Null response. * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerPosition2dSetOdomReq implements PlayerConstants { // (x, y, yaw) [m, m, rad] private PlayerPose pose; /** * @return (x, y, yaw) [m, m, rad] **/ public synchronized PlayerPose getPose () { return this.pose; } /** * @param newPose (x, y, yaw) [m, m, rad] * */ public synchronized void setPose (PlayerPose newPose) { this.pose = newPose; } }