/* * Player Java Client 3 - PlayerMapData.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures.map; import javaclient3.structures.*; /** * Request/reply: get grid map tile * To request a grid map tile, send a PLAYER_MAP_REQ_GET_DATA request with * the tile origin and size you want. Set data_count to 0 and leave the * data field empty. The response will contain origin, size, and occupancy * data for a tile. Note that the response tile may not be exactly the * same as the tile you requested (e.g., your requested tile is too large * or runs off the map). * @author Radu Bogdan Rusu * @version * <ul> * <li>v2.0 - Player 2.0 supported * </ul> */ public class PlayerMapData implements PlayerConstants { // The tile origin [pixels]. private int col; // The tile origin [pixels]. private int row; // The size of the tile [pixels]. private int width; // The size of the tile [pixels]. private int height; // The number of cells private int data_count; // Cell occupancy value (empty = -1, unknown = 0, occupied = +1). private char[] data = new char[PLAYER_MAP_MAX_TILE_SIZE]; /** * @return The tile origin [pixels]. **/ public synchronized int getCol () { return this.col; } /** * @param newCol The tile origin [pixels]. * */ public synchronized void setCol (int newCol) { this.col = newCol; } /** * @return The tile origin [pixels]. **/ public synchronized int getRow () { return this.row; } /** * @param newRow The tile origin [pixels]. * */ public synchronized void setRow (int newRow) { this.row = newRow; } /** * @return The size of the tile [pixels]. **/ public synchronized int getWidth () { return this.width; } /** * @param newWidth The size of the tile [pixels]. * */ public synchronized void setWidth (int newWidth) { this.width = newWidth; } /** * @return The size of the tile [pixels]. **/ public synchronized int getHeight () { return this.height; } /** * @param newHeight The size of the tile [pixels]. * */ public synchronized void setHeight (int newHeight) { this.height = newHeight; } /** * @return The number of cells **/ public synchronized int getData_count () { return this.data_count; } /** * @param newData_count The number of cells * */ public synchronized void setData_count (int newData_count) { this.data_count = newData_count; } /** * @return Cell occupancy value (empty = -1, unknown = 0, occupied = +1). **/ public synchronized char[] getData () { return this.data; } /** * @param newData Cell occupancy value (empty = -1, unknown = 0, occupied = +1). * */ public synchronized void setData (char[] newData) { this.data = newData; } }