/* * Player Java Client 3 - PlayerPose3d.java * Copyright (C) 2006 Radu Bogdan Rusu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ * */ package javaclient3.structures; /** * A pose in 3D space. * @author Radu Bogdan Rusu * @version * <ul> * <li>v3.0 - Player 3.0 supported * </ul> */ public class PlayerPose3d { private double px; // X [m] private double py; // Y [m] private double pz; // Z [m] private double proll; // roll [rad] private double ppitch; // pitch [rad] private double pyaw; // yaw [rad] /** * * @return X [m] */ public synchronized double getPx () { return this.px; } /** * * @param newPx X [m] */ public synchronized void setPx (double newPx) { this.px = newPx; } /** * * @return Y [m] */ public synchronized double getPy () { return this.py; } /** * * @param newPy Y [m] */ public synchronized void setPy (double newPy) { this.py = newPy; } /** * * @return Z [m] */ public synchronized double getPz () { return this.pz; } /** * * @param newPz Z [m] */ public synchronized void setPz (double newPz) { this.pz = newPz; } /** * * @return roll [rad] */ public synchronized double getProll () { return this.proll; } /** * * @param newProll roll [rad] */ public synchronized void setProll (double newProll) { this.proll = newProll; } /** * * @return pitch [rad] */ public synchronized double getPpitch () { return this.ppitch; } /** * * @param newPpitch pitch [rad] */ public synchronized void setPpitch (double newPpitch) { this.ppitch = newPpitch; } /** * * @return yaw [rad] */ public synchronized double getPyaw () { return this.pyaw; } /** * * @param newPyaw yaw [rad] */ public synchronized void setPyaw (double newPyaw) { this.pyaw = newPyaw; } }