/*
* Player Java Client 3 - PlayerPosition2dPowerConfig.java
* Copyright (C) 2006 Radu Bogdan Rusu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*
*/
package javaclient3.structures.position2d;
import javaclient3.structures.*;
/**
* Request/reply: Motor power.
* On some robots, the motor power can be turned on and off from software.
* To do so, send a PLAYER_POSITION2D_REQ_MOTOR_POWER request with the
* format given below, and with the appropriate state (zero for motors
* off and non-zero for motors on). Null response.
* Be VERY careful with this command! You are very likely to start the
* robot running across the room at high speed with the battery charger
* still attached.
*
* @author Radu Bogdan Rusu
* @version
* <ul>
* <li>v2.0 - Player 2.0 supported
* </ul>
*/
public class PlayerPosition2dPowerConfig implements PlayerConstants {
// FALSE for off, TRUE for on
private byte state;
/**
* @return FALSE for off, TRUE for on
**/
public synchronized byte getState () {
return this.state;
}
/**
* @param newState FALSE for off, TRUE for on
*
*/
public synchronized void setState (byte newState) {
this.state = newState;
}
}